Community

A-Frame’s greatest strength is in enabling an ecosystem and the community of people who come together to make developing WebVR a rewarding experience.

We are committed to providing a friendly, safe and welcoming environment for all, regardless of gender, sexual orientation, disability, ethnicity, religion, or similar personal characteristic. Our code of conduct sets the standards for behavior in all official A-Frame channels.

If you feel you have been or are being harassed or made uncomfortable by a community member, please contact any of the A-Frame team members immediately. Whether you are a regular contributor or a newcomer, we care about making the community a safe space for you.

Getting Started

  • Documentation - Official documentation. If you get stuck anywhere, let us know!
  • Stack Overflow - Ask questions and learn on Stack Overflow.

News

  • Blog - A Week of A-Frame collects the latest news, upcoming events, and cool projects that other people are working on. The A-Frame Blog is also where you’ll find announcements and community case studies.
  • Twitter - Keep up to date with awesome projects that people are doing and announcements.
  • Subreddit - General WebVR Subreddit.
  • Mailing List - General WebVR mailing list.

Slack

Sign up to the A-Frame Slack to hang out and join the discussion. The Slack is very active with currently over 2300 people! Channels include:

  • #general - All things A-Frame!
  • #questions - Ask questions about A-Frame on any level.
  • #issues - Talk about A-Frame issues.
  • #projects - Show off cool A-Frame projects.
  • #planning - Talk about A-Frame roadmap and release coordination.
  • #api - Discuss A-Frame language and API.
  • #meetups - Talk about A-Frame meetups.
  • #meta - Improve the A-Frame community.
  • #documentation - Improve the A-Frame documentation.

See archived A-Frame Slack history through the A-Frame Slack Archive. You can also sign up to the general WebVR Slack.

Ecosystem

A-Frame is fully extensible, placing ecosystem and community at the core of its code. Below are where you can tap into the A-Frame ecosystem for things such as published components:

  • A-Frame Registry - A curated collection of community A-Frame components that are accessible through web frontend, Inspector, or command-line tools such as Angle. Similar in function to the Unity Asset Store.
  • awesome-aframe repository - A collection of awesome things regarding the A-Frame ecosystem as a GitHub README.

User Groups and Meetups

Have a local user group or do frequent meetups? This is a work-in-progress list so Let us know to list them here!

A-Frame Team

Check out A-Frame’s follow list for cool people to follow. Below are some of the many awesome people you’ll run across on your journey with A-Frame!

Core

Contributors

Mozilla VR

WebVR

Roadmap

Contributing

A-Frame has had nearly 100 different contributors, a number that grows every single week. We’d love for you to join that list! See A-Frame’s guide to contributing.

A lot of discussion happens on GitHub. The main repository and issue tracker are the front lines of the implementation work. Our reviewers strive to be friendly and to help mentor newcomers, so don’t hesitate to open a pull request!