A-Frame v0.9.0 - Perf & Initial WebXR
Over the last year, we’ve continued to try to push the limits of the Web to produce VR content that stands on its own alongside the native apps and games found on the stores. At Supermedium, we developed content such as Soundboxing WebVR alongside @ericflo, Supercraft, and the BeatSaver Viewer.
We’re starting to highlight usage of A-Frame by companies such as Disney, Ford, Toyota, Chevrolet, Sony, Samsung, Google, CERN, Magic Leap, Electronic Frontier Foundation, NPR, and NASA. See the new and developing A-Frame showcase on the website.
And thanks to Google Creative Labs for financially supporting development of initial WebXR support through us at Supermedium in this release of A-Frame.