A Week of A-Frame 170 - 172What's up with A-Frame, a WebVR framework for building virtual reality experiences, from Jun 21, 2019 to Jul 12, 2019.
Messing about with client side per-vertex AO baking in @aframevr, over the top right now, but cheap & easy 😉 Props to #threejs, @mrdoob & @aframevr team 👍. I had to code next to nothing myself, octree for raytracing in <80 lines…mind blown🤯#webxr #webvr pic.twitter.com/MVh55Ytj8w— Paul Brunt (@super_eggbert) July 11, 2019
A new component for aframevr that allows you to include normal html and css in your scene. Plus, it allows for direct manipulation and interaction from inside aframe, so you can quickly build UI using simple html and css. https://t.co/wLD0WrzJSM@aframevr #vr #webxr #webvr pic.twitter.com/ME4LkwN0aH— Paul Brunt (@super_eggbert) June 30, 2019
"The Journey To My New #WebVR Website" 🚀— Danilo Pasquariello (@theDart76) July 5, 2019
( series of steps before bringing it to life ) 👣
3. "Come To Daddy" 🎣@aframevr #TheJourneyToMyNewWebVRWebsite#WebXR #VR #UXofVR #Immersive #WebDesign pic.twitter.com/OYCqiGvgns