<a-light>
A light changes the lighting and shading of the scene.
Examples
<!-- Red directional light shining from the top left. --> |
Attributes
| Attribute | Component Mapping | Default Value |
|---|---|---|
| angle | light.angle | 60 |
| color | light.color | #fff |
| decay | light.decay | 1 |
| distance | light.distance | 0.0 |
| envmap | light.envMap | null |
| ground-color | light.groundColor | #fff |
| intensity | light.intensity | 1.0 |
| penumbra | light.penumbra | 0.0 |
| type | light.type | directional |
| target | light.target | null |
Differences with the Default Lighting
When we add a light, A-Frame will remove the default lighting setup (i.e., one directional light from the top-left, and one small ambient light).