<a-video>

Note: This documentation is for the old 0.7.0 version of A-Frame. Check out the documentation for the current 1.6.0 version

The video primitive plays a video as a texture on a flat plane.

Example

<a-scene>
<a-assets>
<video id="penguin-sledding" autoplay loop="true" src="penguin-sledding.mp4"></video>
</a-assets>

<!-- Using the asset management system. -->
<a-video src="#penguin-sledding" width="16" height="9" position="0 0 -20"></a-video>

<!-- Defining the URL inline. Not recommended but more comfortable for web developers. -->
<a-video src="airbending.mp4"></a-video>
</a-scene>

Attributes

Attribute Component Mapping Default Value
color material.color #FFF
height geometry.height 1.75
metalness material.metalness 0
opacity material.opacity 1
repeat material.repeat None
roughness material.roughness 0.5
segments-height geometry.segmentsHeight 1
segments-width geometry.segmentsWidth 1
shader material.shader flat
side material.side front
src material.src None
transparent material.transparent false
width geometry.width 3

Caveats

iOS has a lot of restrictions on playing videos in the browser. To play an inline video texture, we must:

  • Set the <meta name="apple-mobile-web-app-capable" content="yes"> meta tag. A-Frame will will inject this if missing.
  • Set the webkit-playsinline and playsinline attribute to the video element. A-Frame will add this to all videos if missing).
  • Pin the webpage to the iOS homescreen.

Inline video support on iOS 10 may change this. On certain Android devices or browsers, we must:

  • Require user interaction to trigger the video (such as a click or tap event). See Chromium Bug 178297.