WASD Controls
Note: This documentation is for the old 0.1.0 version of A-Frame. Check out the documentation for the current 1.7.0 version
The wasd-controls component defines the behavior of entities to be controlled by the WASD keyboard keys, which are a common way to control the camera in first-person experiences.
The wasd-controls component is generally meant to be registered alongside the camera component.
<a-entity camera look-controls wasd-controls></a-entity> |
| Property | Description | Default Value |
|---|---|---|
| acceleration | How fast the entity accelerates when holding the keys. | 65 |
| adAxis | Axis that the A and D keys act upon. |
x |
| adInverted | Whether the axis that the A and D keys act upon are inverted. |
false |
| easing | How fast the entity decelerates after releasing the keys. Like friction. | 20 |
| enabled | Whether the WASD controls are enabled. | true |
| fly | Whether or not movement is restricted to the entity’s initial plane. | false |
| wsAxis | Axis that the W and S keys act upon. |
z |
| wsInverted | Whether the axis that the W and S keys act upon are inverted. | false |