<a-circle>
Note: This documentation is for the old 0.6.0 version of A-Frame. Check out the documentation for the current 1.7.0 version
The circle primitive creates circles surfaces using the geometry
component with the type set to circle.
Example
| <a-scene> | 
Attributes
| Attribute | Component Mapping | Default Value | 
|---|---|---|
| ambient-occlusion-map | material.ambientOcclusionMap | None | 
| ambient-occlusion-map-intensity | material.ambientOcclusionMapIntensity | 1 | 
| ambient-occlusion-texture-offset | material.ambientOcclusionTextureOffset | 0 0 | 
| ambient-occlusion-texture-repeat | material.ambientOcclusionTextureRepeat | 1 1 | 
| color | material.color | #FFF | 
| displacement-bias | material.displacementBias | 0.5 | 
| displacement-map | material.displacementMap | None | 
| displacement-scale | material.displacementScale | 1 | 
| displacement-texture-offset | material.displacementTextureOffset | 0 0 | 
| displacement-texture-repeat | material.displacementTextureRepeat | 1 1 | 
| env-map | material.envMap | None | 
| fog | material.fog | true | 
| height | material.height | 256 | 
| metalness | material.metalness | 0 | 
| normal-map | material.normalMap | None | 
| normal-scale | material.normalScale | 1 1 | 
| normal-texture-offset | material.normalTextureOffset | 0 0 | 
| normal-texture-repeat | material.normalTextureRepeat | 1 1 | 
| radius | geometry.radius | 1 | 
| repeat | material.repeat | 1 1 | 
| roughness | material.roughness | 0.5 | 
| segments | geometry.segments | 32 | 
| spherical-env-map | material.sphericalEnvMap | None | 
| src | material.src | None | 
| theta-length | geometry.thetaLength | 360 | 
| theta-start | geometry.thetaStart | 0 | 
| width | material.width | 512 | 
| wireframe | material.wireframe | false | 
| wireframe-linewidth | material.wireframeLinewidth | 2 | 
Parallelizing to the Ground
To make a circle parallel to the ground, rotate it around the X-axis:
| <a-circle rotation="-90 0 0"></a-circle> |