<a-cursor>

The cursor primitive is a reticle that allows for clicking and basic interactivity with a scene on devices that do not have a hand controller. The default appearance is a ring geometry. The cursor is usually placed as a child of the camera.

Read the cursor component documentation for detailed information about how the cursor works and how to use the cursor.

Example

<a-scene>
<a-camera>
<a-cursor></a-cursor>
</a-camera>
<a-box></a-box>
</a-scene>

Attributes

AttributeComponent MappingDefault Value
fusecursor.fusefalse
fuse-timeoutcursor.fuseTimeout1500
max-distancecursor.maxDistance1000