<a-obj-model>

We recommend glTF for distributing assets in production over the web. Check out using the glTF component. You can either instead export to COLLADA and use the converter or try out the OBJ converter.

The .OBJ model primitive displays a 3D Wavefront model.

Example

<a-scene>
<a-assets>
<a-asset-item id="crate-obj" src="crate.obj"></a-asset-item>
<a-asset-item id="crate-mtl" src="crate.mtl"></a-asset-item>
</a-assets>
<!-- Using the asset management system. -->
<a-obj-model src="#crate-obj" mtl="#crate-mtl"></a-obj-model>
<!-- Defining the URL inline. Not recommended but may be more comfortable. -->
<a-obj-model src="crate.obj" mtl="crate.mtl"></a-obj-model>
</a-scene>

Attribute

AttributeComponent MappingDefault Value
mtlobj-model.mtlnull
srcobj-model.objnull

Troubleshooting

If you don’t see your model, try scaling it down. OBJ models generally have extremely large scales in comparison to A-Frame’s scale.