Globals
Note: This documentation is for the old 1.0.0 version of A-Frame. Check out the documentation for the current 1.7.0 version
A-Frame exposes its public interface through the window.AFRAME browser
global. This same interface is also exposed if requiring with CommonJS
(require('aframe')).
AFRAME Properties
| Property | Description | 
|---|---|
| AComponent | Component prototype. | 
| AEntity | Entity prototype. | 
| ANode | Base node prototype that A-Frame elements inherit from. | 
| AScene | Scene prototype. | 
| components | Object of registered components. | 
| geometries | Object of registered geometries . | 
| primitives.primitives | Object of registered primitives. | 
| registerComponent | Function to register a component. | 
| registerElement | A flavor of document.registerElement for A-Frame nodes calls parent prototype handlers before child ones. The base class of A-Frame elements. Also see registerPrimitive for registering an A-Frame elements similar to <a-box>. | 
| registerGeometry | Function to register a geometry. | 
| registerPrimitive | Function to register a primitive. | 
| registerShader | Function to register a material or shader. | 
| schema | Schema-related utilities. | 
| shaders | Object of registered shaders. | 
| systems | Object of registered systems. | 
| THREE | Global three.js object. | 
| utils | A-Frame utility modules. | 
| version | Version of A-Frame build. | 
window Properties
| Property | Description | 
|---|---|
| AFRAME | The object described above. | 
| hasNativeWebVRImplementation | Whether the client has native WebVR support. | 
Requiring AFRAME in a Node.js Environment
It is possible to run A-Frame in Node.js to get access to its globals. The only catch is we need to supply a browser window mock since Node.js lacks a window object. A-Frame is tested with jsdom, although any JavaScript-based browser implementation should work.
global.window = require('jsdom').jsdom().defaultView;  | 
Although A-Frame can load in Node.js, A-Frame isn’t (yet) able to run any simulations at run time.