<a-light>
Note: This documentation is for the old 1.0.0 version of A-Frame. Check out the documentation for the current 1.7.0 version
A light changes the lighting and shading of the scene.
Examples
| <!-- Red directional light shining from the top left. --> | 
Attributes
| Attribute | Component Mapping | Default Value | 
|---|---|---|
| angle | light.angle | 60 | 
| color | light.color | #fff | 
| decay | light.decay | 1 | 
| distance | light.distance | 0.0 | 
| ground-color | light.groundColor | #fff | 
| intensity | light.intensity | 1.0 | 
| penumbra | light.penumbra | 0.0 | 
| type | light.type | directional | 
| target | light.target | null | 
Differences with the Default Lighting
When we add a light, A-Frame will remove the default lighting setup (i.e., one directional light from the top-left, and one small ambient light).