<a-cylinder>
Note: This documentation is for the old 1.3.0 version of A-Frame. Check out the documentation for the current 1.6.0 version
The cylinder primitive is used to create tubes and curved surfaces.
Examples
The cylinder primitive is versatile and can be used to create different kinds of shapes:
<!-- Basic cylinder. --> |
In degrees, thetaStart
defines where to start the arc and thetaLength
defines where the arc ends.
Also, we can create a tube by making the cylinder open-ended, which removes the top and bottom surfaces of the cylinder such that the inside is visible. Then, we need a double-sided material to render properly:
<a-cylinder color="cyan" material="side: double" open-ended="true" rotation="90 0 0"></a-cylinder> |
Attributes
Attribute | Component Mapping | Default Value |
---|---|---|
ambient-occlusion-map | material.ambientOcclusionMap | None |
ambient-occlusion-map-intensity | material.ambientOcclusionMapIntensity | 1 |
ambient-occlusion-texture-offset | material.ambientOcclusionTextureOffset | 0 0 |
ambient-occlusion-texture-repeat | material.ambientOcclusionTextureRepeat | 1 1 |
color | material.color | #FFF |
displacement-bias | material.displacementBias | 0.5 |
displacement-map | material.displacementMap | None |
displacement-scale | material.displacementScale | 1 |
displacement-texture-offset | material.displacementTextureOffset | 0 0 |
displacement-texture-repeat | material.displacementTextureRepeat | 1 1 |
env-map | material.envMap | None |
fog | material.fog | true |
height | geometry.height | 1 |
metalness | material.metalness | 0 |
normal-map | material.normalMap | None |
normal-scale | material.normalScale | 1 1 |
normal-texture-offset | material.normalTextureOffset | 0 0 |
normal-texture-repeat | material.normalTextureRepeat | 1 1 |
open-ended | geometry.openEnded | false |
radius-bottom | geometry.radiusBottom | 1 |
radius-top | geometry.radiusTop | 0.8 |
repeat | material.repeat | 1 1 |
roughness | material.roughness | 0.5 |
segments-height | geometry.segmentsHeight | 18 |
segments-radial | geometry.segmentsRadial | 36 |
spherical-env-map | material.sphericalEnvMap | None |
src | material.src | None |
theta-length | geometry.thetaLength | 360 |
theta-start | geometry.thetaStart | 0 |
width | material.width | 512 |
wireframe | material.wireframe | false |
wireframe-linewidth | material.wireframeLinewidth | 2 |