real-world-meshing
Note: This documentation is for the old 1.5.0 version of A-Frame. Check out the documentation for the current 1.6.0 version
Set this component on the scene element to render meshes corresponding to 3D surfaces detected in user’s enviornment: this includes planes and meshes corresponding to floor, ceiling, walls and other objects. Each plane or meshes comes with a label indicating the type of surface or object.
This component requires a browser with support for the [WebXR Mesh Detection Module](object pooling and the WebXR Plane Detection Module. The system / headset used might require additional scene setup by the use like setting up floor, walls, ceiling or labeling furniture in the space.
Example
<a-scene real-world-meshing></a-scene> |
Properties
Property | Description | Default Value |
---|---|---|
filterLabels | List of labels corresponding to the surfaces that will be rendered. Can constrain rendering to certain surfaces like desks, walls, tables… All surfaces will be rendered if left empty. | [] |
meshesEnabled | If meshes will be rendered as returned by the WebXR Mesh Detection Module. | true |
meshMixin | Mixin applied to the entities corresponding to the detected meshes. | ‘’ |
planesEnabled | If planes will be rendered as returned by the WebXR Plane Detection Module. | true |
planeMixin | Mixin applied to the entities corresponding to the detected planes. | ‘’ |