Note: This documentation is for the old 0.2.0 version of A-Frame. Check out the documentation for the current 0.5.0 version
The box primitive, formerly called
<a-cube>, creates shapes such as boxes, cubes, or walls. It is an entity that prescribes the geometry with its geometric primitive set to
Note that the box primitive inherits common mesh attributes.
|Attribute||Component Mapping||Default Value|