<a-cylinder>
Note: This documentation is for the old 0.2.0 version of A-Frame. Check out the documentation for the current 1.7.0 version
The cylinder primitive is an entity that prescribes the geometry with its geometric primitive set to cylinder. It can be used to create tubes and curved surfaces.
Examples
The cylinder primitive is versatile and can actually be used to create various shapes:
<!-- Basic cylinder. --> |
Attributes
Note that the cylinder primitive inherits common mesh attributes.
| Attribute | Component Mapping | Default Value |
|---|---|---|
| height | geometry.height | 1.5 |
| open-ended | geometry.openEnded | false |
| radius | geometry.radius | 0.75 |
| segments-height | geometry.segmentsHeight | 1 |
| segments-radial | geometry.segmentsRadial | 36 |
| theta-length | geometry.thetaLength | 360 |
| theta-start | geometry.thetaStart | 0 |