<a-cylinder>
Note: This documentation is for the old 0.2.0 version of A-Frame. Check out the documentation for the current 1.6.0 version
The cylinder primitive is an entity that prescribes the geometry with its geometric primitive set to cylinder
. It can be used to create tubes and curved surfaces.
Examples
The cylinder primitive is versatile and can actually be used to create various shapes:
<!-- Basic cylinder. --> |
Attributes
Note that the cylinder primitive inherits common mesh attributes.
Attribute | Component Mapping | Default Value |
---|---|---|
height | geometry.height | 1.5 |
open-ended | geometry.openEnded | false |
radius | geometry.radius | 0.75 |
segments-height | geometry.segmentsHeight | 1 |
segments-radial | geometry.segmentsRadial | 36 |
theta-length | geometry.thetaLength | 360 |
theta-start | geometry.thetaStart | 0 |