<a-ring>
Note: This documentation is for the old 0.3.0 version of A-Frame. Check out the documentation for the current 1.6.0 version
The ring primitive creates a ring or disc shape. It is an entity that prescribes the geometry with its geometric primitive set to ring
.
Example
<a-assets> |
Attributes
Attribute | Component Mapping | Default Value |
---|---|---|
color | material.color | #FFF |
metalness | material.metalness | None |
opacity | material.opacity | 1 |
radius-inner | geometry.radiusInner | 0.8 |
radius-outer | geometry.radiusOuter | 1.2 |
repeat | material.repeat | None |
roughness | material.roughness | 0.5 |
segments-phi | geometry.segmentsPhi | 10 |
segments-theta | geometry.segmentsTheta | 32 |
shader | material.shader | standard |
side | material.side | front |
src | material.src | None |
theta-length | geometry.thetaLength | 360 |
theta-start | geometry.thetaStart | 0 |
transparent | material.transparent | None |