<a-ring>
Note: This documentation is for the old 0.3.0 version of A-Frame. Check out the documentation for the current 1.7.0 version
The ring primitive creates a ring or disc shape. It is an entity that prescribes the geometry with its geometric primitive set to ring.
Example
<a-assets>  | 
Attributes
| Attribute | Component Mapping | Default Value | 
|---|---|---|
| color | material.color | #FFF | 
| metalness | material.metalness | None | 
| opacity | material.opacity | 1 | 
| radius-inner | geometry.radiusInner | 0.8 | 
| radius-outer | geometry.radiusOuter | 1.2 | 
| repeat | material.repeat | None | 
| roughness | material.roughness | 0.5 | 
| segments-phi | geometry.segmentsPhi | 10 | 
| segments-theta | geometry.segmentsTheta | 32 | 
| shader | material.shader | standard | 
| side | material.side | front | 
| src | material.src | None | 
| theta-length | geometry.thetaLength | 360 | 
| theta-start | geometry.thetaStart | 0 | 
| transparent | material.transparent | None |