hand-tracking-grab-controls
NOTE: This version of the documentation tracks unstable development happening on A-Frame’s
master
branch. If you wish to try it out, grab the unstable build. Otherwise, head to the documentation for the current 1.6.0 version
Grab any entity with hand tracking using the pinch gesture.
Example
<a-entity id="leftHand" hand-tracking-grab-controls="hand: left;"></a-entity> |
The grabbable
component makes any entity hand grababble.
<a-box grabbable></a-box> |
For debugging purposes you can make the colliders visible, changing color when a collision is detected, as shown below:
<a-scene obb-collider="showColliders: true"></a-scene> |
Properties
Property | Description | Default Value |
---|---|---|
hand | The hand that will be tracked (i.e., right, left). | left |
handColor | The color of the hand model. | white |
hoverColor | Hand color when hand intersects a grabbable entity bounding box. | #538df1 |
hoverEnabled | If the hand model changes color when intersecting a grabbable entity. | false |