<a-sky>
NOTE: This version of the documentation tracks unstable development happening on A-Frame’s
master
branch. If you wish to try it out, grab the unstable build. Otherwise, head to the documentation for the current 1.6.0 version
The sky primitive adds a background color or 360° image to a scene. A sky is a large sphere with a color or texture mapped to the inside.
Example
An equirectangular image as a background:
<a-scene> |
A plain color as a background:
<a-sky color="#6EBAA7"></a-sky> |
Attributes
Attribute | Component Mapping | Default Value |
---|---|---|
color | material.color | #FFF |
metalness | material.metalness | 0 |
opacity | material.opacity | 1 |
phi-length | geometry.phiLength | 360 |
phi-start | geometry.phiStart | 0 |
radius | geometry.radius | 500 |
repeat | material.repeat | None |
roughness | material.roughness | 0.5 |
segments-height | geometry.segmentsHeight | 32 |
segments-width | geometry.segmentsWidth | 64 |
shader | material.shader | flat |
side | material.side | back |
src | material.src | None |
theta-length | geometry.thetaLength | 180 |
theta-start | geometry.thetaStart | 0 |
transparent | material.transparent | false |
Equirectangular Image
To be seamless, images should be equirectangular. We can find some sample equirectangular images on Flickr. To take an equirectangular photo, check out this 360-degree photography guide.