<a-box>
NOTE: This version of the documentation tracks unstable development happening on A-Frame’s
master
branch. If you wish to try it out, grab the unstable build. Otherwise, head to the documentation for the current 1.6.0 version
The box primitive creates shapes such as boxes, cubes, or walls.
Example
<a-assets> |
Attributes
Attribute | Component Mapping | Default Value |
---|---|---|
ambient-occlusion-map | material.ambientOcclusionMap | None |
ambient-occlusion-map-intensity | material.ambientOcclusionMapIntensity | 1 |
ambient-occlusion-texture-offset | material.ambientOcclusionTextureOffset | 0 0 |
ambient-occlusion-texture-repeat | material.ambientOcclusionTextureRepeat | 1 1 |
color | material.color | #FFF |
depth | geometry.depth | 1 |
displacement-bias | material.displacementBias | 0.5 |
displacement-map | material.displacementMap | None |
displacement-scale | material.displacementScale | 1 |
displacement-texture-offset | material.displacementTextureOffset | 0 0 |
displacement-texture-repeat | material.displacementTextureRepeat | 1 1 |
env-map | material.envMap | None |
fog | material.fog | true |
height | geometry.height | 1 |
metalness | material.metalness | 0 |
normal-map | material.normalMap | None |
normal-scale | material.normalScale | 1 1 |
normal-texture-offset | material.normalTextureOffset | 0 0 |
normal-texture-repeat | material.normalTextureRepeat | 1 1 |
repeat | material.repeat | 1 1 |
roughness | material.roughness | 0.5 |
segments-depth | geometry.segmentsDepth | 1 |
segments-height | geometry.segmentsHeight | 1 |
segments-width | geometry.segmentsWidth | 1 |
spherical-env-map | material.sphericalEnvMap | None |
src | material.src | None |
width | geometry.width | 1 |
wireframe | material.wireframe | false |
wireframe-linewidth | material.wireframeLinewidth | 2 |