NOTE: This version of the documentation tracks unstable development happening on A-Frame’s master branch. If you wish to try it out, grab the unstable build. Otherwise, head to the documentation for the current 1.6.0 version

The box primitive creates shapes such as boxes, cubes, or walls.


<img id="texture" src="texture.png">

<!-- Basic box. -->
<a-box color="tomato" depth="2" height="4" width="0.5"></a-box>

<!-- Textured box. -->
<a-box src="#texture"></a-box>


Attribute Component Mapping Default Value
ambient-occlusion-map material.ambientOcclusionMap None
ambient-occlusion-map-intensity material.ambientOcclusionMapIntensity 1
ambient-occlusion-texture-offset material.ambientOcclusionTextureOffset 0 0
ambient-occlusion-texture-repeat material.ambientOcclusionTextureRepeat 1 1
color material.color #FFF
depth geometry.depth 1
displacement-bias material.displacementBias 0.5
displacement-map material.displacementMap None
displacement-scale material.displacementScale 1
displacement-texture-offset material.displacementTextureOffset 0 0
displacement-texture-repeat material.displacementTextureRepeat 1 1
env-map material.envMap None
fog material.fog true
height geometry.height 1
metalness material.metalness 0
normal-map material.normalMap None
normal-scale material.normalScale 1 1
normal-texture-offset material.normalTextureOffset 0 0
normal-texture-repeat material.normalTextureRepeat 1 1
repeat material.repeat 1 1
roughness material.roughness 0.5
segments-depth geometry.segmentsDepth 1
segments-height geometry.segmentsHeight 1
segments-width geometry.segmentsWidth 1
spherical-env-map material.sphericalEnvMap None
src material.src None
width geometry.width 1
wireframe material.wireframe false
wireframe-linewidth material.wireframeLinewidth 2