A Week of A-Frame 100
What's up with A-Frame, a WebVR framework for building virtual reality experiences, from Feb 9, 2018 to Feb 23, 2018.It's dangerous to do fonts in WebGL alone! Take this.
— Don McCurdy (@donrmccurdy) February 11, 2018
Pack MSDF fonts (any typeface, any language, any charset) for use with #threejs / @aframevr / #webvr —https://t.co/GCSUjUZbQH pic.twitter.com/t9NGDwuHtP
1,000 @aframevr questions tagged on StackOverflow. Thanks everybody 🙏 Making knowledge Googleable helps immensely the community instead of trapped in Slack channels. pic.twitter.com/W1kxOSyl2V
— Diego (@dmarcos) February 13, 2018
Today’s the day! Ottifox 2 is here - with Google Poly search built straight into the app, grouping features, streamlined UI and more! For a full run down of all the new features check out our blog post: https://t.co/pzcTTGZJz5 Examples to come! #webvr @aframe #madewithblocks #VR pic.twitter.com/6FfpLZjpqJ
— Ottifox (@ottifox) February 6, 2018
Excited to introduce the new the version of Halo Labs - Built for teams. To create VR/AR products people love, together.
— Eran Helft (@EranHelft) February 16, 2018
Annotations, inspector, controller support, Poly integration and more. New features rundown here - https://t.co/IMEJTlZTEJ #WebVR #VR #MadeWithBlocks @aframevr
Announcing https://t.co/Z9y6Hp8H6I (beta), your virtual home within the metaverse. Customize your home and create holographic videos. #aframevr #webvr pic.twitter.com/3G4CimrkAp
— Fusure (@FusureXR) February 13, 2018
Starman in WebVR! My first experiment with @aframevr @elonmusk https://t.co/m5Qsb8E24f #webvr #aframe #starman #Roadster #Tesla #ElonMusk pic.twitter.com/wkjVgXN3qP
— aimee (@aimeedkim) February 19, 2018
Zipping through a Canadian forest to shooting asteroids in space a few seconds later with #webvr. Featuring:
— Supermedium (@supermediumvr) February 16, 2018
Inside Music by @songexploder
A Way to Go by @thenfb and @vmorisset
Space Disaster by @blend4web
Polygon Shredder by @thespite
Go Back by @googlevr
Spider by @marpi_ pic.twitter.com/tXzzQRWlrs
Try “c o m p o s u r e” - immersive experience for stress relief. Built with @aframevr, its #WebVR & #3daudio for desktop, mobile and #VR! Many thanks to @ianpetrarca & @datavized for their skills, wisdom and guidance. Try it. PM me your feedback. Share! : https://t.co/bENdn6U5uk pic.twitter.com/VgYfFLfMbD
— Jeff McSpadden (@macspaddy) February 9, 2018
Projects
Weird - short
— Sebastian Sanabria (@Absulit) February 15, 2018
60fps version https://t.co/zJJmbJDlet
Model sculpted in @OculusMedium
Rendered in real time with @unity3d
Rigged and animated in @blender_org
and with my custom mocap tools inside vr
Original ambience music created with a synth.#vr #mocap #madewithunity pic.twitter.com/6DGfG4Y4iE
Remade living room with @Archilogic3D and @aframevr on @Windows #MixedReality @windowsdev #WebVR #VR #dev #virtualreality pic.twitter.com/arKUhAIvpk
— Thomas Claeys (@_ThomasClaeys) February 11, 2018
Friday tip: Move around and look around different angles with the WASD keys, then right click the Main Camera layer -> Go To Camera's View to get back to where the scene will start. #MadeWithOttifox #WebVR pic.twitter.com/wZK8wwFeq0
— Ottifox (@ottifox) February 23, 2018
Made some great progress over the past few days! AR #MadeWithBlocks @aframevr #MadeWithOttifox #WebXR pic.twitter.com/EHykrhZdBb
— Ottifox (@ottifox) February 12, 2018
Just realised that my link traversal demo based upon the Vive lab orbs is totally non-obvious to most WebVR users.
— Ada Rose Cannon 🐘🧙♀️ [email protected] (@Lady_Ada_King) February 21, 2018
I need to come up with a new metaphor.
Here is a link to the current demo if you want to try the current state: https://t.co/Oq28OiRuHM
Virgin Galactic VR website made with @aframevr #VR #space #WebVR #future https://t.co/FP9JT8oET1 pic.twitter.com/GC782MxYY0
— Abdul wahab (@Abdul_wahab_one) February 22, 2018
Thanks to ccajas on github - https://t.co/0ZidhZSKw9 - for this upgrade on Parasol #webvr display mode. @aframevr #dataviz
— Alexandre Girard (@alx) January 9, 2018
- online demo : https://t.co/3iLBJbKO0B
- video preview : https://t.co/UK44tsWzRs pic.twitter.com/69HfalGOnF
Tried making a VR DIY maker space https://t.co/DreYR02Non + https://t.co/7gcfuVAKtB for sustainability projects using @aframevr and Hayden Lee's NAF component. I'm new to coding so still working on it but having fun :D
— Mphatso Simbao (@mpatsosimbao) February 9, 2018
By popular request, #aframeAR now supports @aframevr raycaster integration on @mozillareality WebXR Viewer - as well as @googlevr #WebARonARKit #WebARonARCore - thanks @blairmacintyre, and to @UriShaked for the AR fox demo! pic.twitter.com/yaIlcvUrSC
— M Chen (@machenmusik) February 9, 2018
Doing a presentation at work today on @jerome_etienne's #ARjs! I made a silly 3D pizza box with some a-frame magic. AR.js has been an amazing gateway into learning augmented reality. https://t.co/WaLdZqNoUb #dev #ar #webVR pic.twitter.com/Y1NaNVsZ8T
— Kedar Joyner (@kedmasterk) February 9, 2018
!!! My webAR birthday card is in Web Designer Magazine's "Hot 101" list trends to look for in 2018!
— CWERVO (@acwervo) February 13, 2018
I used @aframevr & #ARjs, if you'd like to try it out yourself here's the link :) https://t.co/HDm1Wkh7hW pic.twitter.com/kZQ8pRl3LQ
Took some trippy 360° photos recently, you can see 'em over here in a little @aframevr scene :)https://t.co/8LIEPNnqkF pic.twitter.com/PHJkkR6BZz
— CWERVO (@acwervo) February 12, 2018
Communication between product's stakeholders is tough, ah? Halo Labs 2.0 provides a new annotations system, to make sure all stakeholders are on the same page. Simply share a prototype, collect feedback and build outstanding #VR #AR products. #WebVR @mozillareality @aframevr pic.twitter.com/7TlqDUHfkT
— Halo Labs (@HaloLabsTeam) February 18, 2018
3D Animation example using @aframevr
— Fabio Cortes (@fabiojcortes) February 13, 2018
Check it out on @CodePen https://t.co/LY6WjgjBme pic.twitter.com/PYBjzfjULb
Same @unbound_io export from tonight but brought into @aframevr with just a single line of HTML 💖 Going to make some smaller things & put them into AR over the next few days! pic.twitter.com/TuPYLjZ25v
— CWERVO (@acwervo) February 15, 2018
Our #360 watercolour journey around #slough is nearly complete! Thanks to @ribenno for ace coding using @aframevr - it looks great in @htcvive @HOMESlough @ace_southeast pic.twitter.com/GidubVf3U6
— Close and Remote (@closeandremote) February 17, 2018
💖 Have a super Valentine's Day! Giving #webvr some love in @supermediumvr. Featuring...
— Kevin Ngo (@andgokevin) February 15, 2018
🎨 Paint by @mrdoob
💞 Finding Love by @active_theory pic.twitter.com/9Y7btWnAJ0
Components
Debug cursor component for @aframevr to log cursor events. Most of my dev time is using mouse cursor (<a-entity cursor="rayOrigin: mouse" debug-cursor>). Tests VR laser interactions well if using laser controls (i.e., cursor attached to controllers). https://t.co/Je35RoVFYY pic.twitter.com/QjdeVWW1Zc
— Kevin Ngo (@andgokevin) February 20, 2018
Proxy event component for @aframevr. Tiny little component, comes in handy sometimes. https://t.co/X6fhLvhmZY
— Kevin Ngo (@andgokevin) February 12, 2018
Articles
This is a run down of how I built a 3D Web game in a week using mostly web tools: cc @aframevr @twinethreads @Archilogic3D @samsunginternet @glitch https://t.co/fWvs8KFhsy
— Ada Rose Cannon 🐘🧙♀️ [email protected] (@Lady_Ada_King) February 12, 2018
Events
Hoy hemos tenido nuestro meetup piloto sobre @aframevr y #WebVR. ¡Muchas gracias a todos los que habéis venido y esperamos que lo hayáis pasado bien! No olvidéis dejarnos vuestra opinión en la web:https://t.co/0R8p4mEphN pic.twitter.com/Zckz83vOWS
— infusionvlc (@infusionvlc) February 9, 2018
Full house for the @aframevr workshop at Mozilla Toronto #aframe pic.twitter.com/SozOrx3LeL
— Vlad Filippov (@vladikoff) February 13, 2018
Hey everyone! 😃👋 I will be speaking at the upcoming Star d'UX meetup in Paris next Tuesday. I will be talking about my own experiences and presenting how to prototype for XR using tools such as @unity, #MadeWithBlocks, @tiltbrush, @aframevr. https://t.co/WgDuPcVp2b pic.twitter.com/P3x6U4Ilvo
— Etienne Pinchon (@EtiennePinchon) February 16, 2018
Miscellaneous
WebXR and @aframevr people what is the best way to detect that a controller is present to upgrade from gaze controls?
— Ada Rose Cannon 🐘🧙♀️ [email protected] (@Lady_Ada_King) February 16, 2018
Gotta appreciate all the hard work and endless contribution to the WebVR/AR space by these guys - @aframevr @mozillareality @supermediumvr (and many others).
— Eran Helft (@EranHelft) February 15, 2018
Stores like SteamVR are not a place for all VR projects. However the Web IS and we can now browse #WebVR with @supermediumvr https://t.co/nyQKkTH5ne released by devs from Mozilla & @aframevr JS framework
— Guillaume Sasdy (@GuillaumeSasdy) February 16, 2018
Vive & Rift supported. WMR/SteamVR wasn't perfect in my case.