A Week of A-Frame 98 + 99
What's up with A-Frame, a WebVR framework for building virtual reality experiences, from Jan 26, 2018 to Feb 9, 2018.π Weβre excited to announce the launch of Supermedium, the virtual reality browser! Download it from https://t.co/Lnyvgt7HBY, put on a headset, and surf dozens of VR experiences on the Web. https://t.co/2rloFZl5ko #webvr #ycombinator pic.twitter.com/6aArQKvgpn
— Supermedium (@supermediumvr) January 31, 2018
Todayβs the day! Ottifox 2 is here - with Google Poly search built straight into the app, grouping features, streamlined UI and more! For a full run down of all the new features check out our blog post: https://t.co/pzcTTGZJz5 Examples to come! #webvr @aframe #madewithblocks #VR pic.twitter.com/6FfpLZjpqJ
— Ottifox (@ottifox) February 6, 2018
I finally found some time to work on some performance optimizations for A-Painter, I hope you will notice the difference :)https://t.co/H5HaxzuDk8 #aframevr #threejs #webvr
— Fernando Serrano (@fernandojsg) February 5, 2018
Come and check out this super-sleek #Ferrari Testa Rossa in our latest #WebVR experience. Lots of UX improvements and new βfocusedβ teleport mode make it even easier to explore. #webgl #threejs #aframevr #vr #gamedevhttps://t.co/IN2OWSz6Ge pic.twitter.com/CJXj90HMgc
— Paragram (@ParagramVR) January 29, 2018
Come watch the #NorthernLights LIVE in #VR under a full moon from #Yellowknife Canada.https://t.co/cJFo92vYEc@AuroraMAX @AuroraNotify @aframevr #WebVR #Auroraborealis pic.twitter.com/V8ybjQZEEq
— Gnometech Inc. (@Gnometech) January 31, 2018
Playing with the effects component after export, a bit hard on performance, but does make it more fun to view. @aframevr #MadeWithBlocks https://t.co/Z466gPhxFz pic.twitter.com/vPya5tqI88
— Ottifox (@ottifox) February 7, 2018
https://t.co/MCYVBXYiJW because of @vuejs and @aframevr
— Stephane Demotte (@StephaneDemotte) January 31, 2018
We have released a beta version of our new funny webvr game Cross the Street Fun https://t.co/BWfCqOxxiR .
— sromline (@sromline) January 31, 2018
Do not get hit by the car.#threejs #aframe #webvr #webxr pic.twitter.com/nEPOCVhugl
Projects
We missed the live #FalconHeavy launch today, so to make up for it we made a #webvr version ;) https://t.co/Z466gPhxFz #MadeWithBlocks @aframevr #MadeWithOttifox2 pic.twitter.com/VOlSfmrCNB
— Ottifox (@ottifox) February 7, 2018
Dirty quick example of an "wrist" menu for @aframevr https://t.co/89HAvw1VE3 following a Slack question, basically just attach your interface to below the position of the hand controller then add your entire logic of the menu (using https://t.co/bB0CeIUDHV makes it way faster!) pic.twitter.com/WbhIrOxXYC
— Fabien Benetou (@utopiah) January 31, 2018
BeBlock is a free viewer for models on your phone, desktop, tablet, etc. Explore and add filters to Google Block models in @aframevr environments. #VR and #AR on mobile were never so easy! https://t.co/XVvhBWf6WM #WebXR pic.twitter.com/gF8HgHes3E
— Fasility LLC (@Fasility_VR) January 30, 2018
Discover a furniture showroom with #webvr #aframe @aframevr #panoview https://t.co/Iz8fwAaYbQ pic.twitter.com/NrD1vsjA9b
— Ingegni Multimediali (@ingmultimediali) February 1, 2018
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Check out @anthonyprum's #WebVR project Lazy Sunday Simulator https://t.co/OaIVWcioIO made with @ottifox @aframevr and #MadeWithBlocks and read more about it on our blog: https://t.co/fy35hGgK1N pic.twitter.com/430k5jlLLG
— Ottifox (@ottifox) January 30, 2018
Shop in Space.. #Ecommerce #WebVR #aframe @glitch @aframevr #VR #AR @V_Kurbatov ππ pic.twitter.com/9lEZZfNcco
— roncho (@ronchoqa) January 28, 2018
We've gone and created the 'Hello World' of cryptogames, made using @aframevr and @trufflesuite https://t.co/yEUgOfPm3Q pic.twitter.com/oU8vwx4By2
— Paul Gadi (@polats) February 6, 2018
I am working on a multi-user listening experience with @aframevr You can hear different stories while being at the same room with another person. This is an early experiment, but I'll keep sharing. @Archilogic3D made it super easy to create this scene. https://t.co/Woe0ZlZ290 pic.twitter.com/MyppdceOoF
— Mehtap Aydin (@uzgunumleyla) February 1, 2018
Want to learn #WebVR with me ? Building a chess game with @aframevr #1 - Placing the board and its tiles https://t.co/ZfDlJeVK9z pic.twitter.com/cRhMIUQSde
— Sylvain Yvon (@syvo) January 26, 2018
The cuties are back to help me with my first #WebAR project. I was able to make the camera a target that they look at. This way they are always visible to the camera despite their flat shapes. Check it out with a Hiro marker: https://t.co/rGGNdV6ZBp . #AugmentedReality @aframevr pic.twitter.com/aqLOQFa1Tl
— Vishnu Ganti (@vishnuganti) January 29, 2018
A-Painter has sound! https://t.co/3HqUmlzzz3
— Kevin Ngo (@andgokevin) February 3, 2018
Data visualisation experiments in @aframevr #WebVR - Vanuatu languages data pic.twitter.com/3SvBPZBHEd
— andrew burrell (@andrewxburrell) February 4, 2018
3D Video Calling with Matrix+iPhone X + WebRTC + WebVR + A-Frame!
— Prosthetic Knowledge (@prostheticknowl) February 5, 2018
Proof of concept demo from @matrixdotorg shows a live 3D capture from an iPhone X can be presented in a webpagehttps://t.co/cQQINSJpfC pic.twitter.com/WYGnljWVUW
Part 2b is pushed to master; Animated the pieces! Part 2 documented. π€ #WebVR with @aframevr #100DaysOfCode https://t.co/rwC9aHtQ8u pic.twitter.com/XIMwrkelEG
— Sylvain Yvon (@syvo) February 2, 2018
Components
Added support for OR (||), AND (&&) operators to @aframevr state component. `<a-entity bind__paginate="canPaginate: menuOpen && hasNextPage && !loadingScreen">`https://t.co/fcqJnUkLIT
— Kevin Ngo (@andgokevin) January 30, 2018
Articles
π After examining through tons of VR sites, I wrote up a few guidelines specifically for #webvr applications! Such as present VR immediately and support link-to-link navigation. https://t.co/L6JXaYGATi
— Kevin Ngo (@andgokevin) February 5, 2018
How to convert shaders from @Shadertoy to #threejs - complete writeup on @medium here:https://t.co/OevvHk0zWi
— Dirk Krause (@dirkk) February 1, 2018
Should also be interesting for game and @aframevr devs.
Taking WebAR for a walk in the park #AugmentedReality π¦π¦π²
— Uri Shaked (@UriShaked) January 31, 2018
Read the full story + step-by-step tutorial @aframevr: https://t.co/gBNKGgaQZZ pic.twitter.com/NKEPA3KpSI
My first blog post on #webAR with smart plugs using @aframevr @jerome_etienne #arjs #aframevr https://t.co/8LVCflwKeB #webdev #js π€ ππ
— Gemma Vincent (@lilGemVincent) January 30, 2018
And when you are done, explore models in our BeBlock #WebVR website with @aframevr on your phone or desktop! -Experimental tools make Google's VR art app easier to use https://t.co/WaSdTD4LgF via @engadget
— Fasility LLC (@Fasility_VR) January 30, 2018
Events
Martin Splitt @g33konaut live-demos @aframevr & the A-frame on-stage at @jsconfasia! #webvr #JSConfAsia pic.twitter.com/O1HJq8BVPZ
— π£π©ππ¨π¦ (@slsoftworks) January 27, 2018
RSVPs are now open for our Feburary meetup. We'll be learning how to build virtual reality visuals with @AFrameVR! π¦ππ» https://t.co/7DQN5810Pn pic.twitter.com/Xonw8wdUml
— Journocoders (@journocoders) January 30, 2018
Great talk on #WebVR and this picture succinctly sums up how I felt about the web landscape after using @aframevr to make my first little scene https://t.co/7gt1F3UefZ pic.twitter.com/RymPXzYQny
— Eoin O Sullivan (@eoinapplaud) February 3, 2018
This month weβre learning how to build virtual reality visuals with @aframevr! pic.twitter.com/efo1zKZraL
— Journocoders (@journocoders) February 8, 2018
Miscellaneous
We've just added to @supermediumvr a fresh new VR mini-game made with @aframevr #threejs. https://t.co/m396avJZED by @sromline, look before ways before crossing π! pic.twitter.com/vXfYRmhUge
— Supermedium (@supermediumvr) February 1, 2018
"I've also exposed an abstract component decorator system" ... I admit I had to re-read it twice (at least), abstractions on Monday morning, yeay! (actually makes sense & useful π for the curious https://t.co/KztWQbWSrx @aframevr event decorators)
— Fabien Benetou (@utopiah) February 5, 2018
Quick @aframevr example in the new @observablehq beta. Already looks promising for tutorials and more. πhttps://t.co/BUzTw7opNy
— Don McCurdy (@donrmccurdy) February 1, 2018
Wow. 40,000+ free 3D assets, all public domain: https://t.co/eAF2b7gqTx
— Nathaniel Chen (@banada) February 6, 2018
I'm going to use these in my @aframevr project, thank you @kenneynl!!
You know you @aframevr too much when you start typing `visible: false` in your CSS.
— Kevin Ngo (@andgokevin) February 2, 2018
Just switched from Unity to @aframevr for some exocentric/egocentric tests within a multi-user multi-device framework. Testing is so much easier w/o the need for an HMD and multiple computers :) pic.twitter.com/FQ8ixLgqx5
— Anthony Scavarelli (@PlumCantaloupe) February 8, 2018