A Week of A-Frame 12
What's up with A-Frame, a WebVR framework for building virtual reality experiences, for the week of Apr 29, 2016 to May 6, 2016.Projects
- 
        anj built Moon Bowling — 
Bowling shoes and gravity provided.
 - 
        EricaLayton built Moss March — 
A foggy swamp.
 - 
        EricaLayton built Space Blob Towers — 
A pointy alien world.
 - 
        EricaLayton built Carnival Globe Trees — 
Watch the globe-shaped trees rotate to the relaxing music.
 - 
        anj built A-Brush — 
Draw in 3D space with WASD + Cardboard cursor.
 - 
        georational built HelloWorldVR — 
Stonehenge after dark.
 - 
        rudy built May the 4th Be With You — 
May the Fourth Be With You. A-lways.
 - 
        andreasplesch built Faceset Component — 
Prototype of a faceset component
 - 
        gasolin built href Component — 
A component for linking to other pages when an entity is clicked. Note that VR mode will not be retained until WebVR 1.0 API is rolled out
 - 
        anj built World — 
Explore 360° photos using globe navigation
 - 
        wizgrav built Post-Processing Prototype — 
An example of post-processing scenes in A-Frame.
 
Media
- 
        joshcarpenter
        
talked on the “Voices of VR” podcast about
VR on the Open Web with A-Frame and WebVR.
 - 
        vincent_munoz
        
wrote about
WebVR mockups using A-Frame.
 - 
        bnolan
        
wrote about
lightmapping on the server.
 - 
        bnolan
        
wrote about
exporting A-Frame-based scenes in SceneVR.
 - 
        bnolan
        
wrote about
better selection tools in the SceneVR editor.
 - 
        bnolan
        
wrote about
using Thingiverse files in A-Frame.
 
Contributions
- 
        JohnRodney
        fixed
        
animation ‘from’ attribute when using dot property syntax.
 - 
        jsando
        fixed
        
building bundles when using npm 3.