A Week of A-Frame 12
What's up with A-Frame, a WebVR framework for building virtual reality experiences, for the week of Apr 29, 2016 to May 6, 2016.Projects
-
anj built Moon Bowling —
Bowling shoes and gravity provided.
-
EricaLayton built Moss March —
A foggy swamp.
-
EricaLayton built Space Blob Towers —
A pointy alien world.
-
EricaLayton built Carnival Globe Trees —
Watch the globe-shaped trees rotate to the relaxing music.
-
anj built A-Brush —
Draw in 3D space with WASD + Cardboard cursor.
-
georational built HelloWorldVR —
Stonehenge after dark.
-
rudy built May the 4th Be With You —
May the Fourth Be With You. A-lways.
-
andreasplesch built Faceset Component —
Prototype of a faceset component
-
gasolin built href Component —
A component for linking to other pages when an entity is clicked. Note that VR mode will not be retained until WebVR 1.0 API is rolled out
-
anj built World —
Explore 360° photos using globe navigation
-
wizgrav built Post-Processing Prototype —
An example of post-processing scenes in A-Frame.
Media
-
joshcarpenter
talked on the “Voices of VR” podcast about
VR on the Open Web with A-Frame and WebVR.
-
vincent_munoz
wrote about
WebVR mockups using A-Frame.
-
bnolan
wrote about
lightmapping on the server.
-
bnolan
wrote about
exporting A-Frame-based scenes in SceneVR.
-
bnolan
wrote about
better selection tools in the SceneVR editor.
-
bnolan
wrote about
using Thingiverse files in A-Frame.
Contributions
-
JohnRodney
fixed
animation ‘from’ attribute when using dot property syntax.
-
jsando
fixed
building bundles when using npm 3.