A Week of A-Frame 124 - 128
What's up with A-Frame, a WebVR framework for building virtual reality experiences, from Aug 10, 2018 to Sep 14, 2018.⌨️ A super performant and fully customizable #vr keyboard for @aframevr #webvr in a line of HTML. https://t.co/7h44c21fhk pic.twitter.com/ziPfUBHIIx
— Supermedium (@supermediumvr) August 27, 2018
Who wants to export amazing and complex Blender particle systems to A-Frame?
— Diego F. Goberna (@feiss) August 15, 2018
You won't have to wait much more, I'm finishing an exporter and @aframevr component that I hope you may find useful.#Blender3d #webXR #webVR pic.twitter.com/GyrxNPn7Ul
Our team created this experience using @aframevr and #threejs
— Rotor Studios (@rotorstudios) August 15, 2018
To try it out head over to: https://t.co/rO8pUJwgsf
❤️@aframevr 🌟 #exokit @webmixedreality 🛸 pic.twitter.com/RpuDOnrEYt
— ʕ•̫͡•chrisnovello✨✨✨✨✨✨✨✨✨✨✨✨✨✨✨✨✨✨✨✨✨✨✨✨✨✨✨✨✨✨✨✨✨ (@chrisnovello) September 14, 2018
My aframe-dynamic-fov-reduction component for @aframevr in on GitHub! 🎉
— Danilo Pasquariello (@theDart76) August 23, 2018
If you would like to give it a try, you can find it here:https://t.co/aP5C6qNFWo
Feedback from anyone about possible improvements is more than welcome. 😉#WebVR #a11y #VR #UXofVR #Webdesign pic.twitter.com/7cAJWipHsm
My first VR game turned out to be "Attack of the Laser-Wand Equipped Arcade Machines", which I believe is more than enough said. Worth noting is the best VR movement style possible - the pidgeon style! #gamedev #indiedev @aframevr https://t.co/3sCNlbvovX
— dos (@dos1) August 15, 2018
I’ve always been pretty proud of the logo for my creative lab, Prime8. But @rolanddubois just blew my mind with this early build of an @aframevr #AR w/ #audio logo! (TURN SOUND ON) Thanks Roland! Links to try it out yourself are in this thread. pic.twitter.com/ZbOYXfBrY1
— Jeff McSpadden (@macspaddy) September 14, 2018
New animation component merged into @aframevr master. On a stress test taking advantage of direct property animations, 45FPS > 15FPS with large memory savings. -1000LOC due to more compact syntax. https://t.co/ol2g9kTanx
— Kevin Ngo (@andgokevin) September 9, 2018
“INSTALL/001” mini-LP+ interactive mobile VR installation featuring @sayyidairborn @ChrisCrackNDC @OptimisGFN - OUT NOW - premiere via @VMAN / @vmagazine : https://t.co/fqXaOByoff #VR #3Dart #interactiveart pic.twitter.com/A0h6kvLYUD
— vyle (@vyle) August 13, 2018
The multi-user WebVR tool I'm building gets a fun, new UI for a photosphere gallery. Even better, a way for users to add their own persistent photospheres to their worlds. Credit to @hannesdelbeke's for the gorgeous sky model I found on @Sketchfab. Alpha coming soon! @aframevr pic.twitter.com/FyvGczPMwv
— Gabriel Baker (@gabrieljbaker) September 8, 2018
Sneak peek of a little VR demo I want to hack on with attendees of @vue_london - using @vuejs and @aframevr! ð» Inspired by the amazing homepage animation @sarah_edo built. ð pic.twitter.com/8acmffsURH
— Chris Fritz (@chrisvfritz) September 16, 2018
Projects
@aframevr Loving it! Space Carousel WebVR is my latest attempt with Aframe. It's not perfect at all, but I really hope to evolve it into something fun and educational.#aframe #webVR #RocketVirtual https://t.co/74QOhjLEc7 pic.twitter.com/je9D9I6CHK
— Michael McAnally (@Michael_Blade) August 28, 2018
I have just started a new series of animation experiments in @aframevr. 😜#WebVR #VR #UXofVR #Webdesign
— Danilo Pasquariello (@theDart76) August 17, 2018
I am going to create a few variations and do some final tweaking. 🔧
Then my a-looper component will be available on GitHub. 🎯 pic.twitter.com/rCRdrQhSLl
Click to enter the world wide weird immersive web. https://t.co/5BPgyGluKR
— JonnyX and the Groadies (@groadudes) September 12, 2018
s/o to @glitch and @aframevr
Enter the loop, my friend! 🤪#WebVR animation using @aframevr.
— Danilo Pasquariello (@theDart76) August 19, 2018
Experiment n.1 with my a-looper component.#VR #UXofVR #Webdesign
Part of:https://t.co/vFbaTtmhYZ pic.twitter.com/d26zCrd5bP
Built a synchronized laser pointer in the collaborative WebVR tool I'm building using @HaydenLee37 's Networked A-Frame component. Avatars are too big relative to the controller size, I know. 😂 @aframevr #webvr #webxr #arvrinedu pic.twitter.com/sIDBPLrzER
— Gabriel Baker (@gabrieljbaker) September 13, 2018
You will get there eventually. ⌛️#WebVR animation using @aframevr.
— Danilo Pasquariello (@theDart76) August 22, 2018
Experiment n.2 with my a-looper component.#VR #UXofVR #Webdesign
Part of:https://t.co/vFbaTtmhYZ pic.twitter.com/w5J4hpQDkZ
@mozillareality @aframevr Check out our new JINI demo powered by 8th Wall Web. It is browser-based 6DoF AR and SLAM in a fun experience built with AFrame.https://t.co/ZpoQQQ1ZqC
— 8th Wall (@the8thwall) September 11, 2018
Note: there are some AFrame shader issues on Mobile Firefox due to https://t.co/A3whFkBQ2l
Physical-based material #webXR / #webVR demo from @aframevr running on #magicleap powered by the Exokit Engine ( https://t.co/vBhvED6oj1 )https://t.co/Hny29pAYqT
— Christopher P. La Torres (@chrislatorres) September 13, 2018
@MarlenaAbraham here's a basic proof of concept "product" using @aframevr (VR disabled). The entity/component nature makes it super easy to add features. Thanks again for talking at @CPUser_Group! https://t.co/K1CAVYiS4z
— Gary Ritchie (@garylritchie) September 14, 2018
Here is a preview of my #WebVR entry for the @js13kGames 2018 competition!
— Danilo Pasquariello (@theDart76) September 14, 2018
I would have never imagined how fun and stimulating coming up with and developing an idea can be when you have a file size limit to respect. 😀https://t.co/2gNcOAeo5qhttps://t.co/pUSUbuNTVq pic.twitter.com/UYhF8xOHms
@aframevr #aframe Built a #webvr game using aframe and low poly models from @Sketchfab Check it out on https://t.co/ZuORK8CVkr
— Niraj (@nirajupadhyay) September 14, 2018
#threejs #cannonjs. pic.twitter.com/vo4jPj47xy
Making some progress with @aframevr pic.twitter.com/to25MHpDQw
— Matthew (@IAmKale) September 14, 2018
Whether you used to play QBASIC Gorillas when you were very young or haven’t ever, you should have a look at this @aframevr re-interpretation by @rolanddubois. Just awesome! 😎👍 #WebVRhttps://t.co/U5FqSAAeWr
— Danilo Pasquariello (@theDart76) September 14, 2018
I as a ODDLY Team made Virtual Shopping Mall using A-Frame. Please experience it. I hope it will gives you pleasure! https://t.co/Qclhua3Tbb@aframevr #WebVR @supermediumvr
— Falak (@Falak76317679) September 17, 2018
D4: I finally got #PoseNet running within an @AFrameVR instance! I should be able to puppeteer a 3D avatar with PoseNet now, which will enable me to stream myself coding on SeeClarke via mixed reality...it's going to be epic!
— Oz Ramos 🧙 (@LabOfOz) August 11, 2018
Blog post and packaged module soon! #100DaysOfMLCode pic.twitter.com/lDzRv6BOmV
So a sneak preview of the editor progress, I just want to add one or two more bits before i release it - https://t.co/8BqpadFGsE @AltspaceVR @mankindforward @AndyFidel_ @VRfaeVR @aframevr @WebVRrocks @akipman
— Shane's Editor (@ShanesEditor) August 12, 2018
My Latest VR experiment @aframevr #WebVR https://t.co/qzEhEmiVuy pic.twitter.com/3RYi0kFZsj
— mhellar (@mhellar) August 14, 2018
Successful @aframevr #WebAR test thanks to @jerome_etienne 🤓🙌 Music “Revenge of the 1984 Nerds” by @sonnyboo pic.twitter.com/8eehodBRQ9
— Mike Mirabal (@MikeMirabal360) August 15, 2018
Finished A-Frame school and what I got are these shapes on a raft in the ocean. The beautiful 360 ocean photo by user Kaleomokuokanalu Chock from the Equirectangular Flickr Group. Get the full experience here: https://t.co/eQBaYFIu2E @aframevr pic.twitter.com/8BmO6NxPKs
— Yelena Kozlova (@kreatyvdesign) August 15, 2018
Friday afternoon demo:
— 𝐝𝐚𝐧𝐧𝐲 (@walkerdanny) August 31, 2018
Hacky AR app which tracks a maker on my head to overlay sagittal MRI images, which are scrolled through with the slider at the bottom. Astoundingly, just javascript & html using @aframevr! pic.twitter.com/cSdu99KVPy
Though I should tweet more about my research: I'm currently adapting a visual search interface (using #dataviz for result representation) into an #VR environment with @aframevr. Screenshot is showing VERY early work. Still need to figure out input and evaluation. Input welcome! pic.twitter.com/jCuDQDIXZv
— Maurice Schleußinger (@m_schleussinger) September 6, 2018
Competitions
âï¸âï¸ANNOUNCEMENTâï¸âï¸
— Îlfredo (@alfredo_xr) July 31, 2018
Released my hackathon entry https://t.co/9akibc5lmW
Synesthetic retro game experience full of color, movement and sounds
WebVR & runs on almost ALL VR devices
+ connected Social VR room +
Play, VOTE and share!#VR #XR #WebXR #Virtuleap #WebVR pic.twitter.com/DsuJzA5yh1
Play PONG, but in #VR on the #web! For free and no download required over on https://t.co/7kWM4SpCEc
— Vhite Rabbit (@VhiteRabbitVR) July 23, 2018
If you like it, help us and vote for it on the @Virtuleap competition!#gearvr #virturalreality #webxr #webvr #daydream #oculusgo #oculusrift #htcvive #firefox #chrome pic.twitter.com/ceeKi0XDN5
Check out @ianpetrarca "Room Simulator", a sandbox that lets you spatialize audio and test out different reverb environments.
— Virtuleap (@Virtuleap) July 23, 2018
ð https://t.co/SNYLBe9Ly6 pic.twitter.com/6mGAlFJitW
I've entered my first #WebXR @Virtuleap hackathon, and my first hackathon ever with my VRBookReader app and platform. It's still in alpha but check it out and vote in case you find it promising or even just interesting. https://t.co/XkFdqaQ6oC
— Stefan Petrovic (@stefanpetr_dpi) July 18, 2018
Check out our initial wave of #gaming and #edtech concepts, including "ARs Attacks!", the first cross-modality #WebXR arcade game.
— Virtuleap (@Virtuleap) July 12, 2018
ð https://t.co/9t1LSKw328 pic.twitter.com/DDJZrUBD63
Results in! Crystalis VR by @alfredo_xr from Argentina wins the 2018 Global WebXR Hackathon for 1st place. NYC's @macspaddy and his spatial audio for stress relief concept, "Prelude", won 2nd place. Thanks to all of this year's awesome participants! pic.twitter.com/EyITOtDgiD
— Virtuleap (@Virtuleap) August 15, 2018
Hey now...! What a great surprise! Composure's "Prelude" (https://t.co/8o283TMJIR) placed 2nd in the @Virtuleap 2018 Global WebXR Hackathon! Many thanks to @ianpetrarca, @rolanddubois, @datavized & @aframevr for all the support! https://t.co/PNegY4YOKL
— Jeff McSpadden (@macspaddy) August 15, 2018
Guess what is coming ! #js13k #gamedev #sword @aframevr @js13kGames pic.twitter.com/0htu5TFnkP
— Karan Ganesan (@karanganesan) September 6, 2018
#js13k @aframevr Game Development Update 1 @js13kGames
— Karan Ganesan (@karanganesan) August 22, 2018
I don't know why I created this but I am sure I gonna use it some where in the game just around 2kb for this (+ aframe lib) - Random color generated and gives as light color to see the colors on the wall ! #gamedev pic.twitter.com/UcDOsvL6bD
Components
â¨aframe-particleplayer-component ð is ready to go! ð«
— Diego F. Goberna (@feiss) August 23, 2018
Use Blender to design your particle system, export to JSON and use this component to reproduce it in your A-Frame scene!#blender #WebVR #aframe #WebXR pic.twitter.com/nNc49Bz2YX
aframe-blink-teleportation is my first @aframevr component on GitHub! 🎉
— Danilo Pasquariello (@theDart76) August 14, 2018
If you would like to give it a try, you can find it here:https://t.co/5uTpqWQdwc#WebVR #a11y #VR #UXofVR #Webdesign pic.twitter.com/rv2JIkbDSj
Great effort from our intern Hunter, if you into 3D-Scatterplots check this @aframevr Component Library out! #webvr #dataviz #bhsdigitalhttps://t.co/OmrCUPpUA7
— Matthias (@matthiasfer) August 17, 2018
Just completed the `a-ui-renderer` primitive that removes the ui entities from the main scene and only renders them when changes occur, it also has an fps limiter too! - LIVE DEMO - https://t.co/r0H49JEajs @aframevr @WebVRrocks @AltspaceVR
— Shane's Editor (@ShanesEditor) August 10, 2018
Articles
A tutorial on how to build a VR bowling game with @aframevr using @PubNub https://t.co/53Sr5Tw8WY#webVR #aframe #realtime #pubnub #VR #virtualreality #publishsubscribe #VRgame
— Namratha Subramanya (@MSNamratha) August 16, 2018
Events
This year's special #WebXR category have its own judges that will focus their full attention on your entries created with @aframevr or @babylonjs https://t.co/FeWVNGiHQX #js13k #WebGL #WebVR #gamedev pic.twitter.com/ZsZLBY1p8T
— js13kGames (@js13kGames) August 15, 2018
Here are the slides for my talk, "An Intro to WebXR", and how you can use @aframevr to quickly build and prototype VR experiences in the browser https://t.co/EAml986hnd //@newcastlejs #VueJS
— Matt Stow ✨🦄 (@stowball) September 12, 2018
#VR #AR #MR #XR Vernetzungstreffen von @frankbki: VR Beispiele anschauen auf @aframevr mit Brillen: @htcvive @oculus @cardboardgoogle in der wunderbaren @starterkitchen #diwokiel #DiWiSH #livereport #DiWiSHnetworkingSummit pic.twitter.com/azIrxGg63S
— Cluster DiWiSH (@Cluster_DiWiSH) September 12, 2018
Just found out I'll be speaking at @clojure_conj at the end of the year!
— Cwervo (@acwervo) September 18, 2018
My talk is titled "VR & AR On The Web Using Clojurescript" It'll be about using custom HTML in CLJS, @aframevr, and using FP to create #VR & #AR 😊 (e.g. these 10 spheres made by mapping over a vector!) pic.twitter.com/oBHqu5XZGZ
Create #VR/#AR content in browser with industry leading @aframevr in our A-Frame workshop. #WebXR expert, #animator, and #author Indira Knight will teach all you need to know.
— Collusion (@in_collusion) September 6, 2018
Sign up at https://t.co/RF2yDjnE8i@cammakespace @DPiPboro @MetalPeterb @ace_southeast @ftrbusiness pic.twitter.com/q0hAAK4F5z
#aframe_nyc @immersivenyc @datavized @debraeanderson and @bchirls presenting their @Virtuleap global #webxr hackathon project (6th place) and sharing some #webgl wisdom for creating pro level @aframevr code pic.twitter.com/7xANHicAaV
— Roland Dubois (@rolanddubois) September 7, 2018
Miscellaneous
Trying out a @supermediumvr Discord! Chat about #vr, get guidance on @aframevr, provide input what you'd like to see happen in #webvr. https://t.co/O7CMahT6CE
— Supermedium (@supermediumvr) August 17, 2018
Diego Marcos @dmarcos is a @supermediumvr co-founder and @aframevr co-creator. https://t.co/TABeNdBYrc
— js13kGames (@js13kGames) August 15, 2018
256 @aframevr contributors! 🥂 Can you help us upgrade to 512? https://t.co/K3A4kwCKBB pic.twitter.com/211Ooq9lLj
— Diego (@dmarcos) September 5, 2018
@aframevr is the most popular tool to build #WebXR experiences time to catch up @AWS Sumerian :-) https://t.co/VoUFFseDtq
— Roland Dubois (@rolanddubois) August 18, 2018