A Week of A-Frame 26
What's up with A-Frame, a WebVR framework for building virtual reality experiences, for the week of Aug 19, 2016 to Aug 26, 2016.Have you played with v0.3.0 and the Vive yet? Have you
pressed <ctrl> + <alt> + i on any scene running v0.3.0 yet? Enjoy!
Projects
- 
        lady_ada_king built Track — 
Zooming on the track with the ocean water reflecting the sunset sky. (code)
 - 
        thedimensionlab built AaMAZE Music Festival — 
Fully responsive official VR website for the AaMAZE music festival in Denmark featuring a music area to preview all the musicians, 360° photos of the venue, a sunset beach, and a menu to navigate between them all.
 - 
        dazappa built Heart — 
An educating and interactive tour of the heart. But a life is at stake.
 - 
        tincho_for_ever built Miradas 360 — 
360° experiences created by media production teams. (code)
 - 
        hapyakvideo built Interactive 360° Videos — 
Upload and edit 360° interactive videos by overlaying DOM elements.
 - 
        if1live built Unity Exporter to A-Frame — 
Export Unity scenes to three.js or A-Frame with lightmapping.
 - 
        Hauke Brinkmann built WordPress Template — 
WordPress template that displays the four most recent posts in VR.
 - 
        bryik_ws built Web Speech API Test — 
A demo of the Speech Recognition API to change object colors.
 - 
        Eric Dougherty built Apollo 11 Scan — 
View the inside of the Apollo 11 Command Module, thanks to the National Air and Space Museum.
 - 
        tizzlefoshizzle built Orbit Controls Component — 
Allow desktop users to rotate the camera around an object.
 - 
        trysmudford built Olympic Rings — 
A-Frame gets the gold at Rio 2016.
 - 
        tizzlefoshizzle built Sprite Component — 
Creates bitmap images that always faces the camera.
 - 
        scottsingercg built Covo — 
Architectural visualization with baked global illumination.
 - 
        davatron5000 built Humanity — 
Day 8 of Dave’s 30 Days of WebVR.
 
Media
- 
        armthethinker
        
posted user research findings on
Head-Tracked Transformations: How do you look behind an object in VR if you can’t walk around it?
 - 
        lady_ada_king
        
wrote about
porting a water shader to A-Frame for the Track demo and improving the standard shader.
 - 
        andgokevin
        
started
the official A-Frame presentation kit.
 - 
        hapyakvideo
        
wrote about
interactive 360° videos by overlaying DOM elements and live editing 360 videos.
 - 
        trysmudford
        
wrote about getting started with A-Frame by
building the Olympic rings.
 - 
        misslivirose
        
talked about WebVR and A-Frame
WebVR and A-Frame at JSConf Iceland 2016.
 - 
        Eric Dougherty
        
presented
WebVR: Virtual Reality on Web Pages.
 - 
        SonarSystems
        
recorded
A-Frame WebVR Tutorial 4 - Textures.
 - 
        SonarSystems
        
recorded
A-Frame WebVR Tutorial 5 - Animations.
 - 
        SonarSystems
        
recorded
A-Frame WebVR Tutorial 6 - Interacting with Objects.
 - 
        SonarSystems
        
recorded
A-Frame WebVR Tutorial 6 - Lighting.
 - 
        SonarSystems
        
recorded
A-Frame WebVR Tutorial 8 - Skybox.
 - 
        SonarSystems
        
recorded
A-Frame WebVR Tutorial 9 - Model Loading.
 - 
        SonarSystems
        
recorded
A-Frame WebVR Tutorial 10 - Image.
 - 
        SonarSystems
        
recorded
A-Frame WebVR Tutorial 11 - Curved Image.
 - 
        SonarSystems
        
recorded
A-Frame WebVR Tutorial 12 - Video.
 - 
        SonarSystems
        
recorded
A-Frame WebVR Tutorial 13 - Video Sphere.
 - 
        SonarSystems
        
recorded
A-Frame WebVR Tutorial 14 - Plane.
 - 
        SonarSystems
        
recorded
A-Frame WebVR Tutorial 15 - OBJ Loading.
 
Contributions
- 
        lady_ada_king
        added
        
properties to the standard material for spherical environment, displacement, normal, and ambient occlusion maps.
 - 
        andgokevin
        improved
        
performance by removing a
Function.bindcall on each frame. - 
        andgokevin
        fixed
        
iOS Safari sizing issues by reducing buffer scale for under iOS 10.
 - 
        dmarcos
        added
        
the
<ctrl> + <alt> + ishortcut to inject the Inspector. - 
        donrmccurdy
        added
        
support for non-QWERTY layouts in
wasd-controls(e.g., ZQSD, Dvorak). - 
        donrmccurdy
        fixed
        
bundling with Browserify when installed through npm.
 - 
        andgokevin
        fixed
        
camera.userHeightnot being applied on mobile. - 
        davidwalshblog
        improved
        
performance of
Function.bindcalls. - 
        dmarcos
        fixed
        
embedded scenes on mobile.
 - 
        andgokevin
        improved
        
TravisCI build speeds by caching
node_modules. - 
        andgokevin
        fixed
        
wasd-controlswithin<iframe>s. - 
        dmarcos
        fixed
        
error causing
parentNodeto benull. - 
        mkungla
        fixed
        
mixed line endings from Unix vs. Windows by configuring
.gitattributes. - 
        davidwalshblog
        added
        
unit tests for the Inspector shortcut.
 - 
        davidwalshblog
        improved
        
warnings for the
srcproperty type. - 
        davidwalshblog
        made
        
coding style consistent for object literals.