A Week of A-Frame 46
What's up with A-Frame, a WebVR framework for building virtual reality experiences, from Jan 27, 2017 to Feb 3, 2017.glTF support has landed! This is an early, but more performant alternative to COLLADA and OBJ formats, and we’ll likely see it becoming heavily adopted in WebVR.
We’ve started the countdown to the release of 0.5.0 looking to solve some long-standing WebVR polyfill issues once and for all.
Great, lovely, terrific, fantastic news. glTF model support has landed in A-Frame #webvr
— A-Frame (@aframevr) February 2, 2017
📄 https://t.co/S4bcihzKdF
🔗 https://t.co/i1YK4ev6tE pic.twitter.com/PKb9mLbRAJ
New release of A-Frame City Builder #webvr game built on @aframevr https://t.co/dN4PRyUGjV works on both #oculus and #vive touch controls pic.twitter.com/qbNhagXoWg
— Kieran Farr (@kfarr) January 29, 2017
#aframevr is amazing: built prototype #VR app CityViewR within a couple of days. #opendata #smartcities https://t.co/aTFsgf0SxH pic.twitter.com/3TkLhM9YWA
— Harold Kroeze (@runhar) January 29, 2017
With no programming experience in < 2 hours, my brother created a #WebVR scene of the escape from Vietnam. https://t.co/5aBJqSjE0E pic.twitter.com/vYFO9kKnQH
— Kevin Ngo (@andgokevin) January 30, 2017
Projects
Closeup of @aframevr #threejs select bar component made as part of #webvr city builder: https://t.co/dN4PRyUGjV (for #vive and #oculus) pic.twitter.com/VxFi9hf3ZM
— Kieran Farr (@kfarr) January 31, 2017
My Fader 360 #WebVR #VR story of the day from #WomensMarch #NYChttps://t.co/53iK8ndtEn pic.twitter.com/u6qCgGQjre
— Stephan Gensch (@HelrenPDM) January 22, 2017
Putting together the stuff for today's Fader story @Vragments #womensmarchnyc pic.twitter.com/AFyYvqGBkj
— Stephan Gensch (@HelrenPDM) January 22, 2017
I call it the Boolean Luminosity State Interaction System #vr #ui with @aframevr pic.twitter.com/Qa1FevGJld
— Trevor Jón Waldorf (@tjwaldorf) February 2, 2017
First experiment with @aframevr and Google Cardboard. 👁️👁️ pic.twitter.com/HQYLJly0OD
— Philipp Fromme (@philippfromme) January 28, 2017
Some of you asked for it, here it goes! https://t.co/5YmIK8ie5k Keep it mind it's pretty simple and straightforward (playable in VR/browser)
— HéctorMorenoCervera (@HecmocerPro) January 23, 2017
@aframevr @mrdoob check out this multiplayer version of the metaverse! thx for your awesome tech https://t.co/SG7zNePlAh #aframe #threejs pic.twitter.com/slGZtVPAvd
— Benji Kay (@okaybenji) January 28, 2017
Warm up your markers, #WebAR coming back to @aframevr already thanks to @jerome_etienne ARToolkit https://t.co/6GsWOdrKbw
— Fabien Benetou (@utopiah) January 25, 2017
mini snake VR game using @aframevr #webvr https://t.co/3Mn9KNuwQZ be the snake using #GoogleCardboard or #OculusRift
— ben byford (@benbyford) January 31, 2017
Excited to be building things for #WebVR using @aframevr and @reactjs! First little test: https://t.co/EwcOiFhQp3 pic.twitter.com/OOsAvO7A0r
— Peter Butcher (@pwsbutcher) February 3, 2017
Just made this: How the @aframevr inspector could save your modified #WebVR scene to a server to iterate faster https://t.co/EEBe3dPU7N
— Fabien Benetou (@utopiah) February 2, 2017
Leupsi VR - Large-scale virtual tours on mobile using a smartphone as a controller with other various WebVR experiments.
Virtuleap Hackathon Submissions
Gravr - A Globally Recognized Avatar for VR on the web. By @rolanddubois.
Dashboard VR - Dashboard VR is a WebVR experience that displays real time local information to the user. By @valcourgames.
Paint the World - Collaborative real-time painting in VR.
Dreamlands - Dreamlands is an open world where people can come together, interact, and create.
Budget Your Future by @utopiah
Avenue: Immersive Destination Booking - With Avenue, travelers can discover their destinations beforehand, meaning less time guessing, and more time exploring.
Components
A-Frame rainfall component. Looking better? Closer shorter, farther more transparent #aframevr #threejs pic.twitter.com/Z9MyGMydK7
— takahiro(John Smith) (@superhoge) January 29, 2017
A-Frame rainfall component with instancing technique progress. Looking good? :D How can I make it look further better...? #aframevr #threejs pic.twitter.com/1s88D7wkVO
— takahiro(John Smith) (@superhoge) January 29, 2017
Select Bar Component by @kfarr
Gravr Component by @rolanddubois
Sticky Cursor Component by @casonclagg (view GIF)
Ambient Occlusion Component by mynameislau.
Articles
Wow that was some night in VR! by @lady_ada_king. Recap of A-Frame + WebVR LDNWebPerf talk.
Poster VR: Re-imagining the Movie Poster by @shaundunne.
Emitting Custom Events Between Components (StackOverflow)
Events
Tired of only seeing guys in #VR? Come to "Move It Forward for Women in Media" by @DLIIorg https://t.co/QbfWtTCSVB We will explore @aframevr
— Fabien Benetou (@utopiah) January 30, 2017
#Vancouver — one day VR course, learn prototyping with @aframevr taught by @hitsmachines https://t.co/qjN9tsZ19m
— Boris Mann (@bmann) January 29, 2017
Next Bay Area @aframevr meetup scheduled for 2/22/2017 https://t.co/TYSe97y9kr pic.twitter.com/cOPKrTxsJZ
— Kevin Ngo (@andgokevin) January 31, 2017
Dan Scott leads #olasc hackfesters into augmented reality using @aframevr pic.twitter.com/0XmI6Mon4f
— Mita Williams (@copystar) February 1, 2017
Photos from A-Frame hands-on in Tokyo! We ate sushi after the session together :P #aframe #VR #webvr #aframe_meetup #AR #aframe_vr @aframevr pic.twitter.com/xzCTTfq3Sq
— Taiga(大河) (@taigagaita1) January 30, 2017
1st A-Frame hands-on event in Tokyo is finished successfully! #aframe #VR #webvr #aframe_meetup #AR #HTCVive #aframe #aframe_vr @aframevr pic.twitter.com/kJmeuN8xZP
— Taiga(大河) (@taigagaita1) January 30, 2017
1st A-Frame hands-on event in Tokyo!!#VR #webvr #aframe_meetup #AR #HTCVive #aframe #aframe_vr pic.twitter.com/33XC6dByUR
— Taiga(大河) (@taigagaita1) January 29, 2017
Did a 2nd @aframevr talk for a bigger crowd outside on the grass. https://t.co/muwx1ZqNUO pic.twitter.com/eOKhCWx8I2
— dietrich ayala (@dietrich) January 29, 2017
Great crowd for @aframevr talk at Barcamp Yangon! #bcy17 pic.twitter.com/uo99kDq41o
— dietrich ayala (@dietrich) January 29, 2017
Did a presentation on @mozillavr w/ @mozillakosovo pic.twitter.com/NQuIWkLIVH
— Ardian Haxha (@ArdianHaxha) January 29, 2017
Great day teaching #vr with @aframevr at decodedco #webvr https://t.co/8G0c9Ephfh
— ben byford (@benbyford) January 30, 2017
Thanks to Zachary and Patrick (pictured) for walking us through Unity + @googlevr and @aframevr, respectively, tonight! #awesome #youth pic.twitter.com/yZAkjTMVX9
— GDG Sudbury (@GDGSudbury) January 31, 2017
Ya está aquí. Ya llegó. ¡Tenemos a nuestros primeros ponentes para el Web Games Day confirmados! https://t.co/7T29GzZQlz
— Web Games Day (@webgamesday) January 31, 2017
Miscellaneous
Colleague is testing paper prototyping for VR in #aframevr (great idea of @vrpopmag): https://t.co/Ae4pbD9C4u https://t.co/R4zqCQKLXF
— Dirk Krause (@dirkk) February 2, 2017
Remote debugging a new @aframevr demo in @samsunginternet for Gear VR. Thx @Lady_Ada_King for ADB Wireless tip! https://t.co/To1ArFfPUu pic.twitter.com/BxMhOu3d9m
— Peter O'Shaughnessy (@poshaughnessy) January 31, 2017
VRList now has a feed for your latest WebVR news. Check it out 🍦https://t.co/brvIh91y32 pic.twitter.com/HzY4RJLqGH
— Jonathan Z. White (@JonathanZWhite) January 31, 2017
~700 unit tests reached in @aframevr, running on both FF/Chrome on each commit. Venture fast into VR w/o breakage. https://t.co/l7APqrF04J
— Kevin Ngo (@andgokevin) February 3, 2017
#WebVR: Instantly load and explore virtual worlds. Check browser support at https://t.co/EmtMTXvGbk pic.twitter.com/XEHamD57d8
— WebVR Rocks (@WebVRrocks) February 1, 2017