A Week of A-Frame 55
What's up with A-Frame, a WebVR framework for building virtual reality experiences, from Mar 31, 2017 to Apr 7, 2017.We’re working on getting 0.6.0 released. Notably, we’ve landed Daydream and 3DoF controller support thanks to Michael Chen! From there, we’re starting on ambitious projects to lay the foundations of a Metaverse with A-Frame.
Sprocket League: our ð multiplayer demoâ½ð@LanceGG_ @aframevr @nodejs #screenshotsaturday #gamedev #indiedev #webdev https://t.co/ejeJ5u4kmo pic.twitter.com/tfQ0niX13S
— Opher Vishnia (@Opherv) April 6, 2017
More tests with glTF2.0 in @aframevr + #threejs
— Don McCurdy (@donrmccurdy) April 2, 2017
(Model by Alexander Drews.) pic.twitter.com/Htrmtmy9X4
How to do #AR on the Web in 10 lines of HTML with AR.js and @aframevr | Tutorial + example on @CodePen 😉 https://t.co/7qq0Dcjgnf pic.twitter.com/sMImR8k9jF
— Alexandra Etienne (@AndraConnect) April 6, 2017
⚡ Rapid motion-capture-powered VR development. 📼 How record & replay can reduce friction in developing w/ headsets! https://t.co/ctRTmsjbfy
— A-Frame (@aframevr) April 6, 2017
Projects
I just finished up another #WebVR project I was working on recently. A @Wikipedia Recent Changes VR-Heatmap https://t.co/dbE5ARs5B2 #aframe
— Stefanie Doll (@akaStefie) April 3, 2017
OK it's not perfect but here's a quick port of my war room scene to #webVR. No reason! https://t.co/QhXcXBtAqY @aframevr pic.twitter.com/lWcUrAqzYu
— Charlie Hoey (@flimshaw) April 7, 2017
The #VR experience you didn’t know you needed! Pearl & Dean presents… in VR! Built with @aframevr and #ThreeJS https://t.co/yxesZ5JnqG pic.twitter.com/09jmxrjQMw
— David Lochhead (@defmech) April 1, 2017
https://t.co/7qZaTKlhtdhttps://t.co/5h5YFJsRJc
— chris van wiemeersch (@cvanw) April 4, 2017
Another Internet meme made possible by @aframevr #WebVR (h/t @andgokevin)
Incredibly excited to reveal Matrix's vision for an openly interconnected VR cyberspace (complete with VoIP demos)!! https://t.co/t4BIAnu25K pic.twitter.com/IM7HMbECJm
— Matrix (@matrixdotorg) April 4, 2017
Had a ton of fun making a space #WebVR scene with @aframevr and @glitch. Looks kinda cool in cardboard https://t.co/1dw3YP4OT6 #aframe #vr pic.twitter.com/HlvctiWc9U
— Mark Lee (@thatmarklee) April 2, 2017
Testing PlanetaryAR's #augmentedreality mode (using @aframevr, @artoolkit_ & @jerome_etienne's AR. js). pic.twitter.com/EwP4cfBxMa
— CodeMacabre (@CodeMacabre) April 2, 2017
#WebVR #aframevr #threejs pic.twitter.com/9unh0YdH1d
— Leander Herzog (@lennyjpg) April 6, 2017
Happy Easter! How about some #Easter Egg Hunting in #WebVR w/ your friends. Bunny hops too https://t.co/g0K4kpB4Ly @aframevr #VR #AFrameVR pic.twitter.com/FhYMDFRRiq
— Ron Dagdag (@rondagdag) April 6, 2017
AR.js in the web is magic!! Using the QR code reader built into Samsung Internet I go from QRCode to Augmented Reality in a few seconds!! pic.twitter.com/g2lXlproKy
— Ada Rose 🏳️🌈✊🏾🌍 (@Lady_Ada_King) April 4, 2017
Components
Physics system in @aframevr now supports CannonJS constraints, thanks to a PR from @matt5sean3 🎉 pic.twitter.com/qXgtLCgBHC
— Don McCurdy (@donrmccurdy) April 6, 2017
Working on a tooltip component for #aframevr and testing it with the vive controller #webvr pic.twitter.com/gEUaSvvTW8
— Fernando Serrano (@fernandojsg) April 6, 2017
here's a @aframevr #webcam component with custom #geometry https://t.co/E2Cm9Ih2IE #webvr #webgl #VR pic.twitter.com/VaMnUGsjal
— Andrea Bovo (@vivacchio) April 4, 2017
Articles
Record-and-replay motion capture @aframevr components. Automate 6DOF VR dev., record animations, do a little dance. https://t.co/XahfoBbGU4
— A-Frame (@aframevr) April 3, 2017
Be there together with Evelyn's new post about social webVR and webAR using A-frame
— 🖤M Eifler 💣 (@blinkpopshift) April 7, 2017
Here's her remade Banff studiohttps://t.co/d2Vc7SLo7K pic.twitter.com/YrhtOgUivy
I just published “How We Built a VR Snow Globe” https://t.co/6XZMIh9aRl
— Jared Pike (@jaredpike) April 3, 2017
Videos
🎲 Naming my open @aframevr #webvr coding sessions Six Degrees of Freedom. Looking to do it often. Episode 3: https://t.co/b9W01MBP2J
— Kevin Ngo (@andgokevin) April 8, 2017
2.5hr session developing room scale #webvr app with @aframevr. Motion capture recording, Redux-like game states. https://t.co/dDRuNEhnIJ pic.twitter.com/KFRWzjFh0S
— Kevin Ngo (@andgokevin) April 5, 2017
⌨️ Coding #webvr with @aframevr Ep. 2 - Implementing object deletion/positioning with controllers, sound effects. https://t.co/5vQWM6mwhk
— Kevin Ngo (@andgokevin) April 6, 2017
Creating my own sound effects for an @aframevr application. https://t.co/vQIXPiDcji #indiegameassets
— Kevin Ngo (@andgokevin) April 8, 2017
Events
My #WebVR slides for #17bws [large images] https://t.co/CMWdfpyOMX
— Ada Rose 🏳️🌈✊🏾🌍 (@Lady_Ada_King) April 7, 2017
#dallasstartupweek #AR #VR Track was awesome! My presentation is about #AFrameVR #WebVR, Everyone enjoyed Social Bunny VR demo. #BunnyHops pic.twitter.com/ocUgR4AsVZ
— Ron Dagdag (@rondagdag) April 6, 2017
In unrelated news, I'm giving my second talk, and a workshop on WebVR, and I'll be using @aframevr by @mozillavr https://t.co/HAxuKR7KrL
— Joe Bowser (@infil00p) April 6, 2017
Miscellaneous
Everybody be #KungFuFighting in @aframevr's #ASaturdayNight #WebVR. pic.twitter.com/jq36a5E6Ws
— Kevin Ngo (@andgokevin) April 3, 2017
@aframevr on an electric objects @ElectricObjects frame #webvr everywhere pic.twitter.com/H7jdZY4vSe
— Sandy Ressler (@sressler) April 5, 2017