A Week of A-Frame 82 - 83
What's up with A-Frame, a WebVR framework for building virtual reality experiences, from Oct 6, 2017 to Oct 20, 2017.Direct link to Seven Sisters from National Museum of Australia.
Supporting multiple input devices in @aframevr is now easier than ever!https://t.co/xu1g72vWZU #webvr
— Fernando Serrano (@fernandojsg) October 12, 2017
today's @AFrameVR heartbeat ECG data vis experiment: model created w @googlevr's #GoogleBlocks, morphTargets + texture map in #Blender3D pic.twitter.com/iqwNG9qfsl
— Matt Hoe (@MetaverseDance) October 15, 2017
Songlines exhibition is on at @NMA. Can't make it to CBR? Try our Seven Sisters interactives, full of 3D excitement: https://t.co/UJ78VH624r
— icelab (@icelab) October 18, 2017
๐ณ Good vibrations. Haptics component for @aframevr. https://t.co/iWkPsIkxsS
— Kevin Ngo (@andgokevin) October 19, 2017
Merged a first PR of @aframevr A-painter WebXR mode that works with ARCore & ARKit (Thanks @fernandojsg @TrevorFSmith @blairmacintyre) pic.twitter.com/Jlq4Bv7nuw
— Arturo Paracuellos (@arturitu) October 19, 2017
I have been working on a live multiplayer #webvr #aframe music sequencer recently. https://t.co/HR1MxH8y9c #workinprogress
— Green Giant (@GreenGiant83) October 19, 2017
Projects
Adding pressure support to @aframevr A-painter on 3D Touch supported devices using @pressurejs to have more accurate painting pic.twitter.com/IucDDMGvTP
— Arturo Paracuellos (@arturitu) October 20, 2017
Made a mirror/metal custom brush for #apainter with @aframevr #VR #WebVR #art pic.twitter.com/dm2E3LP1j0
— ฮlfredo (@alfredofrlp) October 19, 2017
Using data from https://t.co/HSKDuYYiie for the first time. Right: @aframevr primitives. Left: lil' Three helper ๐๐https://t.co/LPhbAcXGV9 pic.twitter.com/pYdGfUXUEi
— CWERVO๐น๐ต๐ (@acwervo) October 13, 2017
Here's something i've been working on at t summer time #vr #aframe #showcase #webvr @aframevr @BostonVR @publicvrlab https://t.co/umL1DuYVG7
— Sergei V. (@letsrock_85) October 20, 2017
Used @aframevr to recreate one of the earliest modern animations in webVR :) Try it out at: https://t.co/Z2R9Ignjm1 pic.twitter.com/ITjI7cRNu2
— CWERVO๐น๐ต๐ (@acwervo) October 11, 2017
A #10print in @aframevr for today's #ARctober All have 0.5 opacity so the colors mix as levels go up
— CWERVO๐น๐ต๐ (@acwervo) October 14, 2017
Try it out at: https://t.co/aCJJCKHQMU pic.twitter.com/M0xm7SgWIH
Playing around with @glitch again โ hoping to make an intro curriculum for @aframevr + AR.js! (this is the adding physics scene :) pic.twitter.com/Y1clAmPGvX
— CWERVO๐น๐ต๐ (@acwervo) October 16, 2017
Networked AR-Painter @aframevr #aframeAR! Thx #apainter @arturitu @HaydenLee37 @fernandojsg #WebARonARKit #WebARonARCore @judax @jsantell pic.twitter.com/6FkFXyVgDG
— M Chen (@machenmusik) October 19, 2017
Light painting imported 3D models in #aframevr A-Painter. Here is a TIE Fighter (result and A-painter) #lightpainting #longexposure #VR 1/2 pic.twitter.com/t42Ic6Ia2G
— Felipe Hernandez (@fhernand) October 16, 2017
Another light painted model in #aframevr A-Painter, a crab by @britmennuti #madewithblocks #lightpainting #longexposure #VR 1/2 pic.twitter.com/QtuQBEextV
— Felipe Hernandez (@fhernand) October 16, 2017
Something without a reference model/image: the Cheshire cat (result and A-Painter) #lightpainting #aframevr #VR #RaspberryPi #pimoroni pic.twitter.com/UPPddm3uBH
— Felipe Hernandez (@fhernand) October 17, 2017
I made this small multiplayer #realtime #VR app powered by @aframevr n @deepstreamHub 4 a talk last month. Code: https://t.co/bL1vYoLChY
— Srushtika (@Srushtika) October 9, 2017
A better model for @aframevr and @jerome_etienne 's #arjs pic.twitter.com/TOCW32B8lW
— Tom Janssens (@ToJans) October 17, 2017
cwervoโs A-Frame Funland - Collection of A-Frame projects.
Components
Finally ๐๏ธin WebVR! See my new @aframevr @TangramJS based terrain component: https://t.co/rhWhmhkMzD pic.twitter.com/TMPbXKk2da
— Matthias Treitler (@_mattre_) October 19, 2017
Rainy weekend === new @aframevr projects.
— Will Murphy ๐ฅE๐ณยฝ1โฃ (@Datatitian) October 16, 2017
Collision detection, management, and behavior control for physics#WebVRhttps://t.co/HVOXe2cS9A pic.twitter.com/SU13Udqwgx
I made a #10print component using @aframevr !
— CWERVO๐น๐ต๐ (@acwervo) October 14, 2017
Gist for the code : https://t.co/bCcQjIHRqZ
GIF from : https://t.co/3eD0s55dKl pic.twitter.com/MLcAGmiIRs
Successfully integrated @aframevr & @Firebase Cloud Firestore ! Made a firebase component that syncs to a-text value ! #firebase #webvr pic.twitter.com/tQyfrMcl6R
— Karan Ganesan (@karanganesan) October 8, 2017
@deepstreamHub support has been added to Networked-Aframe. It's a serverless, OSS alternative to Firebase.
— Hayden Lee (@HaydenLee37) October 19, 2017
Docs: https://t.co/3PhBCc9Xt2 pic.twitter.com/pG9wONCGH1
Releasing Networked-Aframe 0.3.0 - Adds support for Firebase WebRTC Signalling - yay serverless!
— Hayden Lee (@HaydenLee37) September 27, 2017
Release notes: https://t.co/GilU0BgIBR pic.twitter.com/EGYZlEiBf4
Articles
Events
@floweryVR adding physics excitement to the @aframevr scene at the #WebVR workshop! @realityvrhack @medialab with @ktrogolo #VR #AR #STEM pic.twitter.com/eTpTOkzvwT
— Fasility LLC (@Fasility_VR) October 6, 2017
Congrats to LeapMotion/Cultoure on winning the #WebVR grand prize @realityvrhack #hackthefuture Made with @aframevr @ktrogolo @laszlogombos https://t.co/id4lQ3htLh
— Fasility LLC (@Fasility_VR) October 10, 2017
I did a #WebVR workshop using @aframevr w/ @iColpitts tonight & you need to prepare yourself for the fresh weird radness coming out of here. pic.twitter.com/wk0zOwlnpN
— Jennie Dreadful ๐ (@jennie) October 11, 2017
One of our groups is working on the virtual reality challenge with @aframevr pic.twitter.com/gnCCJ5RqWE
— HackThornton (@HackThornton) October 13, 2017
Had a great time teaching @aframevr to the lovely people at #dfua! https://t.co/R7OSMlpoV0 pic.twitter.com/ipPLGexSxY
— Martin Splitt @ ๐ฌ๐ง (@g33konaut) October 14, 2017
@fabricius presenting @aframevr at #AWE2017 pic.twitter.com/HEVckbLFbB
— Ferhat ลen (@ferhatsen) October 19, 2017
Miscellaneous
#6 Networked A-Frame, Networking in VR, Social VR ft. Hayden Lee https://t.co/5raYyIqXHb
— synthetic native (@SyntheticNative) October 18, 2017
Check out my #webvr #aframe website with random projects I make https://t.co/vKBKg7KFyj just added a vr multiplayer music sequencer recently
— Green Giant (@GreenGiant83) October 19, 2017
๐ฅ Just hacked together @aframevr + Next.js + React starter project, exports static html, deploy to โฒ@zeithq Now! ๐ https://t.co/dS8YxTLYXI
— Michal Takac [no2x] (@michaltakac) October 7, 2017
Happy ๐ค because I started to collaborate with @mozilla until the end of the year making WebXR @aframevr based projects
— Arturo Paracuellos (@arturitu) October 10, 2017
Documenting the @aframevr shader story while flying to #OC4... contributions welcome! https://t.co/1TKnW58sXJ
— M Chen (@machenmusik) October 11, 2017
@aframevr Did you know that our furniture library (https://t.co/4RCE8BtNQ5) and scene library are available for everyone & A-frame ready?
— Martin Splitt @ ๐ฌ๐ง (@g33konaut) October 19, 2017
There's probably interesting use cases of @aframevr browser extensions... Here's a simple example to get started: https://t.co/CUITYaMMk0
— Hayden Lee (@HaydenLee37) October 19, 2017
Listening to some smooth beats by @GreenGiant83 via Networked-Aframe and his WebVR sequencer. pic.twitter.com/eTNvj6g1nJ
— Hayden Lee (@HaydenLee37) October 17, 2017
Just shipped A-Frame 0.7.1. If fixes the npm builds that were shipping with an outdated THREE r86. Functionality is the same as 0.7.0
— Diego (@dmarcos) October 19, 2017