A-Frame Newsletter 2
What's up with A-Frame, a WebVR framework for building virtual reality experiences, from Dec 16, 2019 to May 16, 2020.5โฃ hours of @aframevr tutorials are now available on my YT channel ๐ค
— Danilo Pasquariello (@theDart76) March 20, 2020
๐ https://t.co/L0lHa2F5qM
๐ฃ๏ธ RT and spread the word to help beginners learn, support me as a content creator, or just for good karma ๐#WebXR #WebVR #Immersive #training #elearning #upskilling #skills pic.twitter.com/xYdd8Xr58e
Finished laying out the maze. Added a simple camera control. Going to flesh it out into an orbiting camera. This builds on the AABB collision detection and animation work. @aframevr #THREEjs #indiedev https://t.co/uyh1YeF3Pe
— ripter001 (@ripter001) February 13, 2020
What would the night sky look like if we replaced the Moon with planets in the Solar System?
— Kodub (@KodubDev) April 28, 2020
My new VR experience, Planets by Earth, built with @aframevr and #threejs is finally finished!
You can try it out here: https://t.co/y32TAPAUvM pic.twitter.com/Ped8eyxb7V
Incredible feeling to win the Best of AR grand prize at @mitrealityhack! During the weekend hackathon, our team built Draft360, a spatial storyboarding tool made with @aframevr, @threejs_org, @glitch, and @nreal. pic.twitter.com/t8wHYoNxz5
— James ์ (@lossless) January 20, 2020
VR scene with spatial sound and dynamic lighting made with @aframevr #webxr here: https://t.co/oqdgqm5tez pic.twitter.com/67keKD0VtK
— mhellar (@mhellar) January 13, 2020
Hacking Spider-Man VR physics by yourself! https://t.co/QDLD672BNB
— Tal Kol (@koltal) January 10, 2020
WebXR is so easy to modify on @glitch, game made with @aframevr
https://t.co/0NjDyYvVoL is officially LIVE ๐ Its a virtual living room for watching tv with friends, and I built it atop @aframevr @sveltejs and @Firebase over the past couple months. Its been a labor of love and I'm proud of what it has become ๐ Claim your username #vr #WebXR https://t.co/iSGbWAwi0s
— Devon Bradley (@devonsbradley) March 10, 2020
Great news! Magic Leap controller support now available on @aframevr ๐ 3 cheers for Alfred! ๐ฅ๐ฅณ https://t.co/lBOH6JaMI3
— Magic Leap Developers (@magicleapdevs) February 6, 2020
A-Frame 1.0.4 is out ๐ Bug fixes thanks to the community family ๐@magicleap controller support โจ by Alfred Tarng and new hand models ๐คฒ from @arturitu Enjoy! Release notes: https://t.co/kczGke4ZBb
— A-Frame (@aframevr) February 6, 2020
Hand tracking ๐คฒ is now available for WebXR content on Oculus Browser! Set hand tracking in chrome://flags to โHands an Pointersโ and enter VR on @aframevr example https://t.co/bzPDwdGCuN Pinch to select ๐ค palm to exit VR mode ๐ค Thanks to @abolgar Check library for updates ๐ https://t.co/JcMRpauaJm
— Diego (@dmarcos) February 5, 2020
Virtual fireworks!
— Lee Stemkoski (@ProfStemkoski) April 20, 2020
Particle effects created in A-Frame @aframevr with the Shader Particle Engine library. Live example at https://t.co/yStTEPM08g (audio make need time to load).https://t.co/a3Wjzyfz8w
Just released a new video tutorial on the environment component of @aframevr "Easy Environment in A-Frame" https://t.co/zByPDjLzxX#WebXR
— ๐ท๐ฆ๐ผ๐ฟ๐๐ธ๐ผ๐ผ๐๐ท (@Sorskoot) February 21, 2020
A-Frame 1.0.3 is out to wrap up the decade! ๐ It irons out a few more kinks post 1.0.0 Thanks to everyone that helped with bug reports and QA ๐ Details in changelog: https://t.co/gVSCOlzRp9
— A-Frame (@aframevr) December 30, 2019
Experiment today with Immersive navigation โต๏ธ in the @Oculus browser!
— Diego (@dmarcos) May 6, 2020
Enable WebXR navigation permission in chrome://flags and use @aframevr master builds (see code)
Try: https://t.co/LFAlDocAbZ
Code: https://t.co/jjpEDjGM87
Subscribe: https://t.co/aPJZOcaWQo pic.twitter.com/vaMHIfBL2V
#3D #website created by Planet Voodoo using @aframevr technology to introduce an interactive VR story about a real life #UFO encounter https://t.co/K4iSkxTWYl pic.twitter.com/eorEag9TvP
— Planet Voodoo (@PlanetVoodoo) January 4, 2020
https://t.co/Mx7VSz0MQp is a web based virtual museum prototype we are working on @augmersive !
— Tamrat (@tamrrat)
It's built with @aframevr & viewable on @oculus quest, @magicleap, desktop & mobile browsers!
If any museum wants to hire us for a custom VR experience my DM is open ๐ pic.twitter.com/b8a9TfB2PMhttps://t.co/Mx7VSz0MQp is a web based virtual museum prototype we are working on @augmersive !
— Tamrat (@tamrrat) April 27, 2020
It's built with @aframevr & viewable on @oculus quest, @magicleap, desktop & mobile browsers!
If any museum wants to hire us for a custom VR experience my DM is open ๐ pic.twitter.com/b8a9TfB2PM
?ref_src=twsrc%5Etfwโ>April 27, 2020
first draft of my new website, not even sure if i wanna spill this drip on it. uses ur webcam for immersive ascii art via @p5xjs, interactive 3D scene using a star wars x-wing for testing with @aframevr, UI with @jquery... bet pic.twitter.com/hvXtabrFB2
— RAREGEMS (@_RAREGEMS) April 22, 2020
Woke up with a weird idea, and just had to work it out. Spent all morning high fiving the air.
— Ruben van der Leun ๐ด๏ธ (@rvdleun) April 13, 2020
I present you: Don't leave 'em hanging.#aframe #OculusQuest #webxr pic.twitter.com/Gbj2S4Uq5T
Projects
Happy New Year! https://t.co/MxNnkHKq4c is now updated to the latest version of WebXR @aframevr 1.0 and 0.2019.1211 GunDBย @marknadal, which brings more stability to the experimental Luminary!ย Looking forward going deeply onto endless possibilities of the new @croquet V in 2020 pic.twitter.com/SRJnQt7rBw
— Nikolay Suslov (@nsuslovi) December 31, 2019
My Hello VR World (in @aframevr):
— Piotr Migdal (@pmigdal) April 12, 2020
explore the Menger Sponge fractal from the inside!https://t.co/3SicfaevZv#AFrame #VR #fractal #3d #JavaScript
Exploring cubemaps w/ @aframevr & @threejs_org and using them for influencing lighting, thanks @bryik_ws for updating your component so quickly. New on the left, old on the right. Subtle but noticeable improvement on the ocean material toward the horizon. https://t.co/kzU8LPODaZ pic.twitter.com/FJsLht3LJ1
— Kieran Farr (@kfarr) May 12, 2020
#OffKillter released for #VRJAM2020! Off-Killter is a #WebVR game prototype built with @aframevr where you record a set of actions and they get replayed back to you; but one is slightly off. Can you spot the imposter? Play it for free on #itchio! https://t.co/YstWvmLpqQ
— Tristan Cole (@elocnat) May 8, 2020
The Earth and the Moon, with bloom.#webgl #threejs #aframevr pic.twitter.com/IPdAw9sEKP
— Kodub (@KodubDev) March 17, 2020
Using A-Frame, me and my friends make a virtual tour website for my campus dian nuswantoro @udinus_admisi.
— AlbirrKarim (@albirrkarim) February 8, 2020
Thank you @aframevr
Let's see ๐ https://t.co/SI0wcHnpnm@laravelnews @nodejs #webdev #webvr #VirtualReality #aframevr #javascript pic.twitter.com/vVD9Wz0qSW
If you're looking for an aquatic VR scene with a gorgeous cel-shaded ocean, @Lady_Ada_King's new @aframevr component is a real Windfall! https://t.co/2624ZFyDBj
— Glitch for Devs! ๐ (@GlitchDevs) February 7, 2020
I'm missing playing football too much so I came up with this mini-game for VR headsets with hand controls.
— Dan Zajdband ๐ (@impronunciable) April 17, 2020
It took no more than a couple of hours thanks to @aframevr and the WebXR magic.https://t.co/pOwxxjkoCa pic.twitter.com/bHKzZrxdGW
#dataviz of current total covid-19 deaths in Brazil. Using @aframevr . pic.twitter.com/7CxjQ87WUn
— jrmasiero (@jrmasiero) April 29, 2020
New version of AnVRopomotron! I invented holoprojectors and a tarsier is here. https://t.co/0jEFeHoi1m. #WebVR @aframevr pic.twitter.com/QJilSulRkM
— Keith Chan (@chekeichan) April 29, 2020
Just discovered https://t.co/lJTFMrj6PI (how did I miss this for so long?) and updated A-Frame @aframevr models example, including an animated model for fun.https://t.co/1ljWTXBRmq pic.twitter.com/x4XkapnYf6
— Lee Stemkoski (@ProfStemkoski) April 26, 2020
.@aframevr @glitch pic.twitter.com/gmHG7fDHZe
— Naoto HIรDA (@naoto_hieda) April 24, 2020
my latest invention: p-code land
— Naoto HIรDA (@naoto_hieda) February 29, 2020
where you can live code sound in a virtual spacehttps://t.co/lom3eBvoll@glitch @hysysk @hemokosa @p5xjs @ProcessingOrg @aframevr pic.twitter.com/tTiWbNfQPI
Update of AnVRopomotron is live! See great photos on the walls and the enigmatic Megaladapis. Oh, and teleport in VR. Built with @aframevr. #webXR https://t.co/0jEFeHoi1m pic.twitter.com/za8A6f8kT0
— Keith Chan (@chekeichan) February 24, 2020
Just put some polish on my #webVR target practice game, a little bit of color goes a long way! Give it a go and see how many points you can rack up before the timer runs out.https://t.co/iHUU3vmBmz @aframevr @glitch pic.twitter.com/5tpHodLaGY
— Casual Elephant (@CasualElephant) March 28, 2020
#pixelcrasher project:
— Hendrik ๐ (@hputzek) March 26, 2020
Testing reactive #midi input + output from @Behringer x-touch controller using #vuejs #reactivity.
Below: led stripe live visualization using @aframevr pic.twitter.com/hhACtfUpug
Next week we're launching the beta of Frame, an immersive creation + collab tool that runs on the web with #WebXR. It lets you give a new kind of presentation to an audience from desktop, mobile, or VR. Want to try it? https://t.co/70vqD9Dow4 Inspired @ByHubs, made w/ @aframevr pic.twitter.com/PKa6aMLL65
— VirBELA (@VirBELA1) January 22, 2020
Inspired by @ddiakopoulos to finally get this out there. A WIP research and learning js again project, but maybe it will help motivate me past the numerous monoliths creeping. Thanks to @aframevr @threejs_org and @HaydenLee37's *new* Networked-Aframe. https://t.co/VjG0bcY2wV
— Anthony Scavarelli (@PlumCantaloupe) January 22, 2020
Just shipped the IdeaSpaceVR release v1.2.2 which implements the new #WebXR Device API via @aframevr . All themes have been updated as well, so everything should work as expected again. https://t.co/cnDc6IPLPZ pic.twitter.com/uiWFHBpfx8
— IdeaSpaceVR (@ideaspacevr) January 20, 2020
Working on a new project using @aframevr pic.twitter.com/rWQsHcr32w
— Kodub (@KodubDev) January 15, 2020
New bus stop segment for @streetmix 3D https://t.co/8nEKqrA3AT thanks to Google @poly and user https://t.co/FgA4Z7mYuG for the #creativecommons model and as always @aframevr and @threejs_org for making #webxr accessible to so many pic.twitter.com/fPQOrPfzYD
— Kieran Farr (@kfarr) December 21, 2019
#VR #WebXR #WebVR version of original #Doom using @aframevr v1.0.0 and @threejs_org https://t.co/1QOUwclIJx
— Ian Belcher (@_IanBelcher_) December 19, 2019
Check out this #WebVR game I built in the #8thWall Cloud Editor using @aframevr on Oculus Quest/Go - currently featured on the @oculus browser! https://t.co/WM72lDMVub #WebXR ๐๐งโ๐ https://t.co/SQyqpzJOOA
— Rigel (@rigelprime) December 18, 2019
My #VR project is out! View primates, fossils, and artifacts in #WebXR! Made with @aframevr https://t.co/hdiypfuVop pic.twitter.com/CDUtDexYk9
— DrKeithCChan (@drkeithcchan) January 14, 2020
User testing with my daughter -- she says the train must go underground instead. @aframevr inspector makes it easy to try out new configurations! #webxr Try it yourself, press < ctrl + alt (option) + i > in a modern desktop browser after this scene loads: https://t.co/IKYo7qSwm8 pic.twitter.com/7JTgCdO83q
— Kieran Farr (@kfarr) January 11, 2020
inside View Dome with ScreenSharing #webgl #webxr #webvr @aframevr @threejs_org #p2p pic.twitter.com/fi3ntO4WYv
— vrlandio (@vrlandio) January 8, 2020
working on a new room! #multiplayer #p2p #threejs #webgl #webxr #webvr @aframevr @oculus pic.twitter.com/Hd2oNyqfdK
— vrlandio (@vrlandio) January 7, 2020
my new invention: Visitor Count VR 2โฃ0โฃ2โฃ0โฃhttps://t.co/0liYDiMY1H
— Naoto HIรDA (@naoto_hieda) March 15, 2020
thanks to @glitch @p5xjs @aframevr pic.twitter.com/qFimTWulWW
A-Frameใงไฝฟใใชใใธใงใฏใ่ชไฝใ
— ใซใใงใฉใ (@Cafe_latte_Tea) March 9, 2020
3DF Zephyr Lite ่ฉฆ็จ็ใงใใฉใใฐใฉใกใใช ๐
็ง็ฑๆฅใฎ้ฃใใใ ใใฉ A-Frameใง่กจ็คบใงใใ โฅ๏ธ
Blenderๅๆๆฆ๏ผใจ่ตทๅใใใใฉ
้ท็ญใใใใฉ3D-CAD็ต้จใ๏ผๆฅญ็จฎ่ฃฝๅณ็ต้จใใใ
ใผใญใใๆใใฎใฏใจ3Dในใญใฃใณใซๆนๅ่ปขๆ#WebVR #A-Frame #Aframevr #photogrammetry pic.twitter.com/7NoUjkxuhi
The 3. and last panorama from @KlassikStiftung. It's a #VR "View of #Berlin from the roof of the dome" from an ~200 year old @kpmberlin vase:https://t.co/eOOcpUx98m
— tobias (@tobias24617399) February 5, 2020
As usual I used: @gmic_ip @GIMP_Official @exiftool @aframevr.@lgworld #FOSS #FreeSoftware #ArtWithOpenSource pic.twitter.com/oHvu9BtG8i
Your votes are in! @streetmix 3d bidirectional bike paths show short dashed lines (instead of double yellow). Made easy w/ @aframevr mixins, added a new mixin to tint existing stripe MUTCD yellow (pantone 116 / hex #f7d117) and one to shorten dash texture https://t.co/dP6T6q7Lts pic.twitter.com/fs131gNKDt
— Kieran Farr (@kfarr) February 4, 2020
Two Models, One Controller! I can now move and animate both unique models.
— ripter001 (@ripter001) January 30, 2020
https://t.co/9XrUQ94Zke @aframevr #threejs
A minimalist social #VR environment can be setup in minutes!
— Fabien Benetou (@utopiah) April 20, 2020
Here using Spoke I exported the scene to @glTF3D, loaded it in the Networked @AFrameVR @Glitch by @HaydenLee37 & voila https://t.co/qENBaHm4ht@MozillaHubs is amazing but sometimes you need something leaner. pic.twitter.com/fqOf5DFHdk
Today I made a nearly empty world where I can do something.#aframevrhttps://t.co/i1S9uDOmmS pic.twitter.com/EH36ClweXa
— Joe Simpson (@radicalappdev) April 19, 2020
just realised WebXR's AR module can be used for fake-VR, and that @aframevr supports AR out of the box pic.twitter.com/KTsZSv1dsc
— Firepal (@Firepal3D) April 19, 2020
Shall we in the future teach, learn and communicate science with open, web-based augmented reality. Here chemistry and structural biology @EducatorsVR @vreducation @aframevr @GoogleARVR @nicolocarp @ACSDivCHED @BAMBEdu @threejs_org @AR_bulletin https://t.co/pqDlSUjO0Y pic.twitter.com/CAYd5or0ku
— Luciano Abriata (@labriataphd) February 18, 2020
Starting to add real walls! I also made a camera control. very basic right now. @aframevr #threejs #indiedev https://t.co/FpZA5zBBKz
— ripter001 (@ripter001) February 17, 2020
Frame from VirBELA Labs is here in beta! https://t.co/cPFzyV0tDE This is a browser-based, multi-user site for meetings, presentations, tours, more. Desktop, mobile, and VR! Powered by WebXR, @aframevr, @vuejs, and more. Fantastic working w/ @DanSinni + @rvdleun on this. #vr pic.twitter.com/nz95NmLmEm
— Gabriel Baker (@gabrieljbaker) January 28, 2020
Time to invoke the spirit of @BobRossOfficial and add some happy little trees to @streetmix 3D! https://t.co/8nEKqrA3AT
— Kieran Farr (@kfarr) December 25, 2019
๐ดtrees thx to @alexsafayan via @poly (CC) ๐ณtrees thx to @SyntyStudios polygon city pack via @Sketchfab store (paid)
and as always thx ๐ ฐ๏ธ @aframevr pic.twitter.com/DjSXoyg0po
Happy VR Holidays! I gift you "The Island" in WebXR, with only some minor bugs . . . https://t.co/JPemEhKY73 @aframevr #threejs #webvr #webxr #aframe #webdev #VR #webdevelopment pic.twitter.com/j4eUjFFxVT
— Michael McAnally (@Michael_Blade) December 23, 2019
Had a lot of fun making the #3D home page for the new Voodoo People website over at https://t.co/6bHs7Qdjdd in December! Scene created using @aframevr pic.twitter.com/x9HiJ0ub9d
— Planet Voodoo (@PlanetVoodoo) January 4, 2020
We recreated our home on #Carova beach in #Corolla #NC for 2020. Check out the new Planet Voodoo #3D #website #design at https://t.co/Xh6K273tUQ built using @aframevr pic.twitter.com/aojVhbUKBR
— Planet Voodoo (@PlanetVoodoo) January 4, 2020
New Project: VARTISTE. A VR 2D drawing / painting app made using @aframevr: https://t.co/ZABQBUhppA #VR #VRART pic.twitter.com/xUoPZgj6u6
— Zach Capalbo (@zach_geek) January 2, 2020
I spent the morning playing with color, animation, and sound in #WebVR and #aframevrhttps://t.co/Be4122Uylh pic.twitter.com/WydwsMO0Ob
— Joe Simpson (@radicalappdev) May 10, 2020
my virtual exhibition 004 has been a great success. I already started working on 005 but it's never been finished and it will not be finished. You can at least see the gallery that is always under construction ๐ง๐ง https://t.co/lPzU8SdCsC @glitch @aframevr pic.twitter.com/uOBHlsRmp3
— Naoto HIรDA (@naoto_hieda) May 8, 2020
@aframevr is so useful for rapidly prototyping complex stuff like this!! https://t.co/0cMTrHRyVZ
— Andrรฉs Cuervo (@cwervo) May 12, 2020
I just posted my tutorial https://t.co/pIBb4tqmNb on how to "Build a #WebAR Live Video #Streaming Web-App" using @ARjs_Library with @aframevr and @AgoraIO#madewitharjs #poweredbyagora#AugmentedReality #javascript pic.twitter.com/po8HsvCBQi
— Hermes Frangoudis (@hermes_f) May 16, 2020
Components
Introducing a component to navigate A-Frame scenes (for desktop/keyboard): extended WASD controls. Enables turn left/right, fly up/down, look up/down. Controls/settings are completely customizable; can be applied to camera or other entities. @aframevr https://t.co/X890LiaOrQ pic.twitter.com/pVxI8pBs3l
— Lee Stemkoski (@ProfStemkoski) April 12, 2020
Working on some new A-Frame examples illustrating pre-built components: environment, keyboard, physics. https://t.co/X890LiaOrQ@aframevr pic.twitter.com/g4HbHCk5lu
— Lee Stemkoski (@ProfStemkoski) April 12, 2020
I implemented https://t.co/a1BYEU6mfo to draw multiple lines in a single draw call. Not very flashy, but theyโre cheap, and you can do clever things with them like the Gosper curve in the example. @aframevr
— Doug Reeder (@reeder29) March 7, 2020
Using the forbidden THREE.RectAreaLight in A-Frame for simulating light emitting from a screen cause i'm a crazy mfer
— Firepal (@Firepal3D) February 7, 2020
I'm considering making area lights available directly from @aframevr's "light" component now, even though they don't support shadows pic.twitter.com/KtJIFpcGmG
Introducing new A-Frame @aframevr components to create curves and tubes specified by parametric equations. Functions entered as strings and parsed with https://t.co/4yOa006nzs.
— Lee Stemkoski (@ProfStemkoski) April 25, 2020
Example at: https://t.co/2LIOPyw0NB pic.twitter.com/BhA1XnfFxI
Made a quick GitHub page this morning to help other #webdevelopers get a simple progress-based #HTML5 #loader working on their @aframevr projects. Will add more examples and improve the documentation later... https://t.co/oo3b4rBvPq
— Planet Voodoo (@PlanetVoodoo) January 18, 2020
Made a simple aframe-outline component based on an example by the great @ProfStemkoski .@aframevr https://t.co/2ogbUQE5ac
— SirFizX (@SirFizX207) December 22, 2019
Working on particle effects in A-Frame @aframevr.
— Lee Stemkoski (@ProfStemkoski) April 17, 2020
Best component I've seen is (seemingly little-known) https://t.co/iwDQ14kdAb which gives full access to *all* features in @LukeMoody Shader Particle Engine from https://t.co/VvjVl0ELjJ.
Live demo at: https://t.co/PFTF8XoXsx pic.twitter.com/YPEDsI68YA
Articles
Learn about image tracking ๐ผ and location based AR ๐ with AR.js 3 and @aframevr - @nicolocarp teaches you how in our latest blog post ๐จโ๐ซ https://t.co/70U6LVaIXk pic.twitter.com/KkEX3DaHpp
— A-Frame (@aframevr) March 26, 2020
Apparently, @aframevr version 0.9.0 brook and the WebVR game I developed more than a year ago did weird stuff for a few months ๐ข
— Adi Polak (@AdiPolak) February 20, 2020
Updated it to 0.9.2 and now it's all good again!
Horray ๐
Updated the tutorial as well, enjoy:https://t.co/bjsQiJ8o8C
Events
Very excited kicking off with my ideation talk for immersive XR projects as #WebXR mentor @NYUADHackathon for Social Good in the Arab World! #NYUADHack is tackling global challenges of #COVID19 and we'll be prototyping in @aframevr - ๐๐ฏ @pichyaGames for bringing me on! pic.twitter.com/ZgCh01FbB8
— Roland Dubois (@rolanddubois) April 12, 2020
Ready to go live on the LiveCodersConference! My session about #WebXR and @aframevr starts in 45 mins at 6:15PDT/15:15CEThttps://t.co/U0aA2XDNWm pic.twitter.com/LJVyPC9Z1v
— ๐ท๐ฆ๐ผ๐ฟ๐๐ธ๐ผ๐ผ๐๐ท (@Sorskoot) April 9, 2020
What's happening with browser delivered #XR? Here u go https://t.co/pe15r6anQJ
— Brendan Ridge (@Exploring_MR) April 7, 2020
And https://t.co/jM1rZlHd5T looks interesting. Know of other browser-accessible persistent worlds suitable for non-techy gen public I'm all ears. Courtesy: @dougsillars @aframevr @gdgreading #AR #VR
@dulce303 is presenting the @aframevr @mitrealityhack workshop - excited to see how many teams are building #webxr this year ๐บ pic.twitter.com/LM2atnf0Oc
— Roland Dubois (@rolanddubois) January 16, 2020
It was an honour and a privilege to be at the @NYULondon and run an @aframevr workshop to introduce their students to #WebVR ๐จโ๐ป๐ฉโ๐ป๐จโ๐ป๐ฉโ๐ป
— Danilo Pasquariello (@theDart76) January 16, 2020
Thank you for having me!#London #WebXR
1/3 pic.twitter.com/Dq7rw7Q6Yo
Miscellaneous
crazy how easy @aframevr makes it to build highly interactive 3D experiences in the browser! super powerful, i need to come up with a way to put this to use.
— RAREGEMS (@_RAREGEMS) April 9, 2020
Anyone work with one or more of javascript, three.js, @aframevr, node, Vue, webrtc, webgl, + any related fun stuff and want to work on collaborative, immersive web experiences? I'm hiring. DM if interested and share to any that might be! ๐ฅ๐ฅ
— Gabriel Baker (@gabrieljbaker) May 11, 2020
I successfully got a navmesh to work in @aframevr for the first time, AND accidentally learned how to make a โportkeyโ to teleport from one spot to another! My little WebVR scene is s l o w l y coming along
— Daniel FogLens (@510home) March 5, 2020
Conducted my first @SVA_News XR class in @MozillaHubs with an awesome intro/Q&A from @elginskye - we were running a card sorting exercise to troubleshoot @aframevr & #ARjs - students had a blast :-) #vr against #SocialDistancing pic.twitter.com/eBGlYG3T06
— Roland Dubois (@rolanddubois) March 21, 2020
Don't know where to find #WebXR experiences?https://t.co/RcltMGW1TQ@MadewithAframe @aframevr #OculusQuest #VR #WebVR pic.twitter.com/B1jdsyGPfI
— Vhite Rabbit (@VhiteRabbitVR) March 16, 2020
After months of hard work, #ARjs version 3 is finally out๐ It features Image Tracking, supports @threejs_org and @aframevr.
— Nicolรฒ Carpignoli (@nicolocarp) March 16, 2020
Also, it's now under a Github org and we have a new Documentation.
I have collected all news and references in a blog post: https://t.co/0rcxRQhZ0K
My WebVR game Flappybird is featured inside the Oculus Browser!! @aframevr pic.twitter.com/isrb4Nuxhe
— Tal Kol (@koltal) February 7, 2020
I was confused about positional audio in WebXR using @aframevr so I decided to do some research. It was much easier once I figured out how to get a plot of the different "distance models." Here's a quick writeup https://t.co/sYMPmjNRqg pic.twitter.com/KsvtA4TYhP
— Kieran Farr (@kfarr) April 23, 2020
Getting some air and giving the muscles a go in @aframevr #webvr on the roof. https://t.co/5TpslUAEEB pic.twitter.com/jT1Ue9iSJG
— Kevin Ngo ๅ (@andgokevin) May 6, 2020
New video just went live!
— ๐ท๐ฆ๐ผ๐ฟ๐๐ธ๐ผ๐ผ๐๐ท (@Sorskoot) February 26, 2020
5 things about the @aframevr inspector.
๐ https://t.co/SEHJEvgjc7#WebXR #VirtualReality
Just did a quick video on a great @humble bundle deal containing low poly 3D Models you can use in your #WebVR / #WebXR scenes and show how to use these in @aframevr ! https://t.co/tvT0usXbab
— ๐ท๐ฆ๐ผ๐ฟ๐๐ธ๐ผ๐ผ๐๐ท (@Sorskoot) February 22, 2020
๐I'm SUPER excited for the 1.0.0 release of @aframevr now that #WebXR is shipping in Chrome 79๐
— Kent Bye VoicesOfVR (@kentbye) December 16, 2019
There's SO much potential of merging spatial computing with the open web to form the #widerweb & early seeds for what may become "The Metaverse."
Congrats to the @supermediumvr team! https://t.co/FuEgbBstFS
Hey devs! ๐ Remember to serve your content over HTTPS to enter VR mode in Chrome with A-Frame 1.0.0. WebXR is not available over HTTP.
— A-Frame (@aframevr) December 16, 2019
A-Frame 1.0.0 is out! ๐ฅณ With full WebXR support shipping now in Chrome 79 and Oculus Browser stable channels. Deliver VR experiences instantaneously to millions of users today! Happy immersive Christmas! ๐
— A-Frame (@aframevr) December 16, 2019
Want to learn how to create animations in @aframevr? Check out my new video! ๐https://t.co/zyfWBydoBi#WebVR #WebXR #Aframe pic.twitter.com/vUFrvaT691
— ๐ท๐ฆ๐ผ๐ฟ๐๐ธ๐ผ๐ผ๐๐ท (@Sorskoot) March 11, 2020
#aframevr has atmospheric fog!?!? I'm gonna be using this a lot https://t.co/YXXdLcyJsZ
— Joe Simpson (@radicalappdev) April 18, 2020
Augmented Reality on the web (AR.js) is amazing! I created a new repository of examples to help people just starting out, built with A-Frame and #ARjs. Thanks to everyone contributing to open source! @aframevr @andgokevin @jerome_etienne @nicolocarphttps://t.co/9ZNayEwwd4 pic.twitter.com/adukbcJLL9
— Lee Stemkoski (@ProfStemkoski) January 23, 2020
My prediction for 2020 is VR on the web will explode now that #WebXR is shipping in Chrome & Oculus Browsers, @aframevr 1.0 was just released, & WebAssembly Core 1.0 is an official W3C spec.
— Kent Bye VoicesOfVR (@kentbye) December 30, 2019
These are the architectural foundations of a decentralized, spatial, open web ecosystem. pic.twitter.com/li8n1Z7mIg