A Week of A-Frame 159 - 161
What's up with A-Frame, a WebVR framework for building virtual reality experiences, from Apr 4, 2019 to Apr 25, 2019.Our #VR browser game Barista Express has finally been released! âï¸
— Construct Arcade (@ConstructArcade) April 12, 2019
Go play it now! #webvr #webxr #webgl #aframe @MadeWithAFrame https://t.co/tiTsVKGlJx
Our final demo, so far ;)
— BumbleBee_Studios (@BumblBeeStudios) April 10, 2019
-Nerly pic.twitter.com/uJRM7iavvQ
We've released @aframevr v0️⃣.9️⃣.1️⃣! Follow up fixes and improvements to 0.9.0 such as WebXR compatibility and browser updates, new component events API, and improved animation performance. https://t.co/bFF0mUVZho
— Supermedium (@supermediumvr) April 25, 2019
♨️ If there was an @aframevr boilerplate I'd recommend, it'd be this one featuring Hot Reloading (change code = auto update scene), HTML requires, and templating. Try it out. https://t.co/XIGDSi6vc3
— Kevin Ngo (@andgokevin) April 12, 2019
Component .events API landed in @aframevr to register event handlers that bind/detach/attach themselves depending on entity/scene state. Improves hot reload experience. https://t.co/yhoUE1qqLu
— Kevin Ngo (@andgokevin) April 12, 2019
events: {
click: function (evt) {
this.el.object3D.scale.set(2, 2, 2);
}
}
Blocked Car VR - License our HTML5 VR games for your brand or website. No download required, please contact us for more info.https://t.co/dQCrLXsifF#webxr #webvr #html5games #html5 #vr #virtualreality #vrgames #daydream #oculus #gearvr #webgames #onlinegames @aframevr pic.twitter.com/9paddOuo25
— DS Effects (@dseffects) April 10, 2019