Developing an A-Frame Teleport Component
Want to jump right to it? Try the demos!
Make sure you have a WebVR-enabled browser. In Chromium, enable the flags for
chrome://flags/#enable-webvrandchrome://flags/#enable-gamepad-extensions. Firefox support is coming soon.
The HTC Vive introduced room scale VR letting users walk around naturally in the virtual space. While compelling, experiences are constrained to the available physical space of a few meters. In The Lab, Valve introduced a system to select a distant point to teleport yourself instantaneously, allowing you to explore large virtual spaces without physical boundaries.
Today, We’re releasing an A-Frame teleport component so you can easily use this technique in your experiences. The idea is simple; when holding the thumbpad, a line is displayed between you and the place you want to go. Move your hand to change the target position and release to teleport!

