A Week of A-Frame 53
What's up with A-Frame, a WebVR framework for building virtual reality experiences, from Mar 17, 2017 to Mar 24, 2017.This week features the promise of Glitch as a teaching tool and open development platform for A-Frame. Glitch lets you code in the browser, remix existing projects to make them your own, instantly host live projects with your own custom URL, collaboratively edit, and upload assets. Remix the A-Frame Glitch.
The A-Frame School has been released to interactively teach people step-by-step A-Frame and WebVR, either self-guided or notably for workshops, also using Glitch. We’ll be updating the curriculum and adding more lessons.
Tweetscape is a #WebVR experience displaying #tweets in real-time along a #3D timeline. Using @vuejs and @aframevr. By @Koroeskohr and me 🚀 pic.twitter.com/pDvAP9iLyS
— Pierre Charles (@pierrechls) March 21, 2017
I wrote a tutorial on how to write your first multi-user WebVR experience:https://t.co/YbJlYHb0WW @aframevr pic.twitter.com/1bDdXVtS5r
— Hayden Lee (@HaydenLee37) March 21, 2017
5000 GitHub 🌟s for @aframevr! https://t.co/bUJMm0Ou8H pic.twitter.com/9UvfmRCL31
— Kevin Ngo (@andgokevin) March 22, 2017
Work continues on my completely web-based @aframevr, @reactjs #Redux prototype. New UI is coming, but here's a demo https://t.co/9ZU0cGyCGD
— Mo Kargas (@mokargas) March 18, 2017