A Week of A-Frame 143 - 144
What's up with A-Frame, a WebVR framework for building virtual reality experiences, from Jan 4, 2019 to Jan 17, 2019.Dynamically changing textures with #aframe @aframevr in #virtualreality is a nice feature. The cursor will also change to the material the shape changed to. pic.twitter.com/u8TheSDPMX
— Nathan Stevens (@nathantstevens) January 10, 2019
We've done it again! The Camry #WebGL Configurator has won the Visionary Award at the @summitawards for Emerging Media. It's such an honour to be recognised again for this innovative project - try it here: https://t.co/L1HMXwd7cd @aframevr #threejs 🏆🍾🙌 pic.twitter.com/56CkHJeq7l
— Rotor Studios (@rotorstudios) January 11, 2019
Prototype of a virtual tour (e.g. in New York City). Here's the processing pipeline:
— W3Reality (@w3reality) January 17, 2019
1) OSM Overpass API query -> 2) GIS feature extraction -> 3) building reconstruction (#threejs) -> 4) VR composition (@aframevr) -> 5) explore!
Now finalizing 1-3) into a one-stop js lib. pic.twitter.com/hA99jR5c98
Very cool. A #WebVR version of PacMan built using @aframevr https://t.co/Jq1YnvTAJk#VR #PacMan
— Nick Dauchot (@nickuxd) January 8, 2019